This is awesome! I just sunk two hours into this. I adore the art style so much. This is such an cool project, and I'm glad to hear y'all are planning on going further with it! Very excited to see where this goes. I can see a few different play archetypes emerging, and I'd love to see those fleshed out a bit more (ie, the sun and moon synergy). Visually the only complaint I have is the gold earned pop-up doesn't fit the aesthetic haha, and I'm sure that's a placeholder for an animation later. Incredible work, and good luck going forward!!
Also - the language for the "on play" cards (ie, the cards that give 1 hp to neighbouring cards when played), could use clarification. Does it give it to cards already on the board, or cards played in the same turn? Does the 1 attack to next card played apply to the next card placed that turn, or the next turn? Not a huge thing, just smthn I noticed I was getting confused by
Hi there! Apologies for the late reply.
Thank you so much for your thorough review and comment, my team and I appreciate it immensely. We're so happy you were able to invest this much time in playing the game and sharing your thoughts about it. We are indeed aware of some of the issues you mentioned, such as balancing and the general AI behavior, as well as some yet to be added elements like animations and missing assets. Unfortunately, everyone of us is very busy, but we do love the project a vast amount and are hoping to get back to it as soon as we can, we at least want to finish and add what our initial plans were. Until then, the game is available for wishlisting on Steam, with further plans being an early access build being publicly available ideally before the end of this year, so that we may gain further insights and helpful feedback like yours!
Again, thank you very much for taking the time to play and share your kind words - they do mean the world to us.
Love, Dead Pigeon Games.