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Queen's Gambit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #202 | 3.690 | 4.125 |
Sound | #210 | 3.354 | 3.750 |
Topic | #289 | 3.466 | 3.875 |
WOWIE! | #335 | 3.130 | 3.500 |
Creativity | #481 | 3.019 | 3.375 |
Fun | #492 | 2.907 | 3.250 |
Simplicity | #760 | 2.795 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
All the music and sound effects are done by us. Adrian is a very talented artist. He did a great job this time too. Feel free to use it on your YT :)
Credits
My name is Taha and Adrian is Adrian :) My actual name is Ahmet Taha Aydemir, so the itch user name is basically just all of them connected together. I challenge you to pronounce it properly if you can :)
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Comments
I couldn't manage to keep the hero alive either :D But it was fun trying!
Well done!
Stay funky,
Dez
The models are outstanding, it's surprising that you can build such a good environment in 72 hours. I love the music and sound effects. The game mechanic and story is very interesting. This is an amazing well-polished game and deserves more ratings!
Other than the terrain, most of the low poly models are from Synty.
I always document the assets that I use in the game. You can check out the game page or these assets if you liked them.
Have a good day :)
the models are from an asset pack right?
Cool game. I like the art style and the concept. Running around praying at everything made it feel a little repetitive. I think having different animations might help that but within a weekend you did great!
I could not keep the hero alive, but I had a good time trying! There were plenty of sabotages to mess around with, and the prayers seemed to be useful (but perhaps too slow to save the hero in bad situations). The game is also very polished. There are great graphics, animations, and sfx. Well done :)
Heey, thank you so much for the kind words :)
Really cool visuals and animations for such a short jam! Couldn't manage to keep the hero alive, but it was fun! :)
Visuals are nice!
Liked the music and sound effects also and it was fun to play. I enjoyed it.
Did not get to the end though..will try another day :D!
Keep up the good work!
Eyy, fun game. Took me about 8 tries or so to beat it.
The music is great and good use of the assets. The game has great presentation.
As for the gameplay, it's interesting to try and find which sabotages are the most effective. After reading the description, I thought I'd want to stack the well sabotages, but found the speedup wasn't worth the investment, so decided to change my strategy to disrupt, poison, and buff.
The buffs being random was pretty frustrating. The only one that had immediate feedback was the heal, so I'd always be hoping for that one. Just having icons for the buffs doesn't tell me what they do or if they're even any good. Also, getting the same buff twice was pretty frustrating since it doesn't seem to do anything if you already have it.
Instead of having to switch between the hero and queen cameras, it'd be nice to just always have the hero's view on screen like the minimap. You don't have time to switch between the two while sabotaging.
The "disorder the food supply" sabotage is a complete mystery. It isn't listed in the description and doesn't seem to have any noticeable effect. I prefer the sabotages that tell you what they do in the description like "Disrupt citizens to slow down soldier production rate".
Overall, great game. Really enjoyed it. Thanks for making it!
Thank you for pushing through the game until the end. All valid criticisms.
I also noticed these issues once I played it properly; but didn't have enough time to fix these matters. Wish I could patch it but what can you do, it is a jam game :)
Thank you for your comment!
I added your game to my list of favorites from the jam here. Check it out if you want to try some other great games!