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Spunky's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #8 | 4.000 | 4.000 |
Overall | #17 | 3.572 | 3.572 |
Sound | #18 | 3.043 | 3.043 |
Fun | #20 | 3.522 | 3.522 |
Graphics | #22 | 3.826 | 3.826 |
Polished | #22 | 3.739 | 3.739 |
Unique | #28 | 3.304 | 3.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code repo
https://github.com/DenialAdams/InfiniteRunner
Main programming language
Roland
Download URL for wasm cart file
www.brick.codes/spunky.wasm
Publish on wasm4.org
Include on wasm4.org
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Comments
I love the procedural generation. Infinite replay value!
Thanks aduros! Nice job on WASM-4 😁
seems like it's a spelunky, but without el, heh, nice entry!
exactly 😁 thank you!
This is pretty good! I think the hitbox for the player could be a bit more forgiving (maybe 6 wide instead of 8) but the collision resolution is solid! Letting the player look up and down with the arrow keys would be a nice addition too: I fell on so many spikes I couldn’t see when I jumped.
Thanks for the feedback! I agree on both points. I wanted to implement panning the camera to look down, but ran out of time. We tried to compensate for this by making the falling pretty floaty
I spent so much time on getting the collision working well (and even a triangular hitbox for the spikes), so thanks for the kind words :)
ooh i see, it's procedurally generated! it'd be nice to come back to the same level to learn it tho... very enjoyable controls and looks!
Thanks for the kind words! Yes, the levels are procedurally generated by stitching together handmade rooms :)