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A jam submission

Winter Sale WarriorView game page

Puff and squeeze through throngs of greedy people to get the all-important super munchie! For TriJam #297
Submitted by Ranarh, SuryaStorm — 14 hours, 5 minutes before the deadline
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Winter Sale Warrior's itch.io page

Results

CriteriaRankScore*Raw Score
How do you rate the game overall (you can consider fun, dev time, etc.)?#13.5833.583
Visuals#13.8333.833
How well does the game fit the themes?#23.3333.333
Audio#23.4173.417
Gameplay#23.6673.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 2 - 3 hours

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Comments

Submitted( 1)

Great game with a unique take on the theme, really enjoyed playing... even if I did finish one square short of the finish.

Submitted( 1)

The mechanics took a second to figure out but I'm surprised at how complete this game feels for something made in 3 hours. Well Done!

Developer

Surya on coding was amazingly fast, and we are looking at making this bigger!

Developer

for the lack of time i cant make a tutorial . i will add more level and improve the overall  game so just add it on your collection . 

Submitted( 1)

It took me a while to figure out how it all worked (especially that I had a special meter for diagonal movements). But once I'd grasped the gameplay and got the push mechanics down, it was a great puzzle to solve :D

Well done!

Developer

Great to hear you had fun! We wanted more of course and are looking at doing a few more levels and better balance. Thanks!

Submitted( 1)

Interesting take on the theme, it required some thought when traversing the map to not use up all of my steps before reaching the finish line. Would've loved to see a game over type screen or text when the player runs out of moves since at that point you're just standing in place. Apart from that the game was good, fun take on the theme by fluffing up to push objects.

Well done!

Developer

Thanks a lot! Three hours is just so little time :) But with growing libraries, these things alleviate themselves.