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Alchemical Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #9 | 3.130 | 3.500 |
How well does the game fit the themes? | #11 | 2.124 | 2.375 |
Visuals | #11 | 2.907 | 3.250 |
How much do you enjoy the game overall? | #11 | 2.795 | 3.125 |
Overall | #13 | 2.370 | 2.650 |
Audio | #17 | 0.894 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Unfortunately, this game took closer to five hours to complete compared to my last game. I wasn't able to fit all my ideas into the short dev time, so unfortunately the jam's theme doesn't really apply here. Still was a fun experience to try and finish what I started and make a workable product!
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Comments
This plays extremely well for a 3 hour tower defense. I did get the game to crash, but until then it was working very well. Good job!
Aw! I was wrecking the little fellows then the game froze on the last enemy in Wave 5! Really nicely made, interesting premise.
A well made tower defense! :)
Seems like this is a shared bug, but the game froze at wave 5
A great game
though during wave 5 the game froze
V cool! Hope you fix the wave 4 bug and add some harder enemies - it's a great start
Game froze at wave 4, similarly to Grisgram. But this was nice..!
I like the fire laser particle and water particle lots.
It might be that zooming in/out causes an issue or two.
Nice, a full working tower defense :-)
from the waves i could play, one fire turret managed the waves alone, so there’s some balancing to do and the game hung up after wave 5. tried it twice but somehow it freezes on the last enemy in wave 5.