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A jam submission

Swept AwayView game page

Submitted by eFoxGaming โ€” 7 hours, 35 minutes before the deadline
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Swept Away's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#43.7003.700
Innovation#102.8002.800
Sound#112.7002.700
Overall#122.6802.680
Enjoyment#162.3002.300
Visuals#181.9001.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Say something about your game if you wanna!
My game is called Melon Madness. You play as a watermelon avoiding waves to not get swept to shore.
My optional themes were monster, melon, and rage.
I used all but monster. I used the theme of rage and turned the game into a rage game of sorts kind of like Getting Over It. Obviously the melon was the inspiration for the player being a melon which shaped the control scheme I used.

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Comments

Submitted( 1)

I've reached the point where I need to roll under the block, but I don't really understand how to do that. The watermelon really doesn't want to roll without a run-up, and sometimes when I press the right button, it even slides to the left. Maybe I missed some control button, but it seems like there are only three of them.

Developer

It's pretty tricky, but you need to generate momentum somehow

Submitted( 1)

I hate the waves, but I love the game

Submitted( 1)

Cool physics, it was too hard to evade the waves. You should also write the controls somewhere.
You move with WASD and jump with space.