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A jam submission

Solkatt_ (english version)View game page

Submitted by BenyDanette — 7 days, 21 hours before the deadline
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Play Solkatt

Solkatt_ (english version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of songs#54.2994.462
Game goodness#54.0774.231
Overall#54.1884.346

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which songs are your submission based on?
The 8 songs were:

Little Stabs at Happiness - Fujiya & Miyagi

A verse of the song is described and mentioned as we watch Ida's car from the balcony.

When Doves Cry - Prince

It is the main theme from the other dimension.

Witches - Alice Phoebe Lou

You can listen to part of the song on the walkman in the attic.

Slide Tackle - Japanese Breakfast

I slipped in a piece of sheet music to play the bass part on the synthesizer

Kwon Eunbi - Glitch

I put an extract of the chorus and the video clip on the computer in the bedroom of Linus, the protagonist.

True Feeling - Galantis

I used the band members' names and nationalities (sweden) as inspiration for the plot's location.

Heaven - The Walkmen

The magnets on the refrigerator form the chorus of the song, which tells the story of the protagonist and Ida, his former girlfriend.

Sediment - Pinback

The subject of the song, and of the video, is the existence of extraterrestrials who would come to Earth, so I adapted my story in that direction.

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Comments

Submitted( 1)

This was a cool and eerie piece with an unexpected twist. I liked finding not just the messages but the other backgrounds; overall a very interesting vibe. By the way, it seemed like I couldn't click on examinable objects in previous areas once the second "looking" mechanic was introduced, was that intentional?

Developer( 1)

Thanks for playing! 

Yeah, I deactivated the ability to click on objects from the moment you get the talisman, mainly because some of the text is light, and would have clashed with the weird atmosphere. I would have had to make an alternative text for all the clickable objects, but I didn't have much time left to finish the game, so I made this somewhat radical and frustrating choice, once the shuffle comp jam is finished I'll probably make some changes to improve it all, and make the ending less abrupt.

Submitted( 1)

Ohh, I see! I didn't find it too frustrating, as I'd examined most objects before this happened--just wanted to make sure I hadn't encountered a bug. (:

Submitted( 1)

woah this is really good. really impressive what you've done with decker and such a strong atmosphere. this will haunt me

Submitted( 2)

Very unsettling, haunting atmosphere in this game. I would consider adding a trigger/content warning for depression and/or suicidal ideation. As someone with clinical depression, I found this really upsetting to play because of the main character's attitude and comments.

Otherwise, extremely creative use of the songs in such a small space. The end is deeply unsettling.

Developer( 1)

Hi! thanks for the time you took to play and for your feedback. my intention was to play on nostalgia; melancholy, boredom, and leave the rest to interpretation. i hesitated and thought that adding a warning might provoke more anxiety in anticipation. i'm sorry if the atmosphere of the game made you uncomfortable, i'll try to formulate a warning that isn't anxiety-provoking but that captures the particular atmosphere of the game.  

Take care!

Submitted( 1)

I enjoy the mixture of the songs and have enjoyed the game as well. A bit tense and mysterious.