Play splatter
Pallette's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 3.938 | 3.938 |
Aesthetics | #54 | 2.938 | 2.938 |
Overall | #58 | 2.641 | 2.641 |
Gameplay | #68 | 2.438 | 2.438 |
Sound | #88 | 1.250 | 1.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Ah yes additive vs. subtractive color mixing! I find subtractive color mixing with paints and things to be pretty confusing when compared with the additive; I think it's from spending more time doing webdev colors and getting used to the RGB mixing in computer; it's an amazing concept to think on - vision and color is fascinating. Great idea!
Thank you!
Nice game. I feel bad that It's buggy and unfinished :(
I'm definitely going to be revamping and expanding it soon... I'm going to use the same colour logic, but perhaps slightly differently... Thinking some sort of puzzle with coloured filters applied on a beam of light..?
Wow! This was a solid idea made me re-think how little I know about colors
Me too! Though my 400 line long script probably hates me! ;)
Super fun game, I thought it'd be easy making the brown but I soon realised how many shades of brown there are :)
Too many! But I'm glad you enjoyed.
Nice idea, Some color are a bit hard to match
Yeah, I'm going to make a bit of a better display system to hopefully improve the experience...
Very good concept! One question though: if it's light color mixing (additive mixing) shouldn't red green blue give white instead of grey?
Who knows!? Why is the sky blue? Why is the grass green? Why does Unity's colour and materials system hate me? So many questions...
I like mixing colors, really good concept. had issues with tone matching, i could get orange but it was too dark and had no white to lighten it. maybe add black and white to the choices each turn. So the 3 primary colors and white and black to control the tone. good job overall
Working on implementing white and black, though there are some troubles with specifying amounts of each...
Nice concept.
Some colors are a bit too hard to get.
good job :)
I'll make it so you can see what colours you've mixed, and what each set makes independently before mixing them all together... (I hope that makes some sense to you..!)
I very much like the idea! But it is so hard to get the right color. Maybe less complexity would have help the game. I mean having less shade of color.
I'm thinking of redoing some of it to make it more visual and clear. Thanks!
loved the art, the main mechanic looks alot like my game.
Feedback: missed a bit of 'game feel'.
It's really similar actually! I spent most of the jam on the maths for the colour mixing so didn't have time to add much 'game feel'... I'd be curious to know how you did your colour mixing, as I really struggled to implement it, and I'm pretty sure that there's a MUCH easier way...