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Clock Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #12 | 3.235 | 3.235 |
Use of console | #15 | 3.118 | 3.118 |
Overall | #16 | 2.902 | 2.902 |
Fun | #18 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord username
jomote#8217 and Sakura_Boy #4826
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Comments
Very cool idea. Would like to see more done with it!
Gosh, I feel like cheating in non-hard mode, but playing it just by crank is crazy punishing :D I did not finish this game — the crank seems to have a lot of delay / momentum and that probably got me into a bit of a rage quit :)
I like writing style and the overall pulpy ways of explaining the mechanics inside the game.
Thanks)
Very unique. I would love to see this mechanic used in an expanded game :)
I'm gonna take note of that
This is a neat idea! It’s pretty tricky to get the time exactly right but it’s really satisfying when you finally do. Nice entry!
This is the kind of game that makes you hate yourself for the slightest mistake but is so satisfying when you get it right. It’s the first playdate game I’ve seen make full use of the crank’s ridiculous sensitivity.
it was mostly because I couldn't really do a lot of code for Crank
Woah, that was a hard game! I really liked the Jam Game at the end, very silly! Music was cool when it was playing!
I did not know that, you can make music in some other way, and made everything from the five given sounds, to make good music was not so easy, thank you)
Very hard on hard mode. Nice :)
Nice Art, interesting idea, keep going!
I drew a preview of the game in Aseprite in 10 minutes, and in Pulp in 3-4 hours!, thanks)