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A jam submission

GB "ACE!" Asset PackView project page

"Aerial Combat Emulator" Animated Asset Pack
Submitted by myCatsName — 2 days, 14 hours before the deadline
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GB "ACE!" Asset Pack's itch.io page

Results

CriteriaRankScore*Raw Score
Consistency#24.3305.000
Overall#44.1144.750
Clarity/Readability#44.0414.667
X Factor (overall enjoyment)#53.7534.333
Restriction#64.3305.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you learn during the jam?
I learned about animation, a little graphic design for the cover, and improved my workflow.

Difficulties/Obstacles
Even small animation can be hard, but fun!

Feedback
Please see the project page for more details.

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Comments

Submitted( 2)

This is a pretty detailed pack! I love the abundance of sample images and gifs

Submitted( 1)

This asset is action- 'pack'-ed! So many animated pieces, it's great!

Developer

lol thank you Axio 

Submitted( 1)

Awesome!!!

HostSubmitted

I recommend you to use zip file instead of plain png files. They are good but when their amount is lesser or equal to three

Developer

I did make 1 zip package at the bottom, so you can get all the spritesheets with 1 click :)

But when I made zip files of only 1 spritesheet, the size got bigger! 4.98kb for the UI & Font sheet => 5.12kb in the .zip file. lol

HostSubmitted

1. Didn't notice it sorry.

2. When you have zip file, I don't think that users need separate png's but ok

3. It is normal for compression. You need to store some additional metadata to be able to uncompress so if you compress something small and non repetitive, the size of metadata can be larger than you can save with compression...