This is very nice! Everything worked well, that it was very atmospheric. Thank you for the arrows on the ground, lol
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The Last Torch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #893 | 3.500 | 3.500 |
Theme | #1256 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- the level desing is nice, but I think either making either the enemies less agressive, fewer of them or a faster attack for the player would lift this experience more as the first level felt a little overwhelming
- The game was well made, while the interpretation of the theme is very straightforward, but the game is fun, functional, upgrade and lighting mechanics work well
Did you include your Game Design Document as a Google Drive link?
Yes, in game description.
Seriously... did you include your Game Design Document?
Yes.
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Controls are listed in game description.
Goal is to explore dungeon and defeat three bosses. (Once you obtain the bow and dash, go down the western hallway for best difficulty curve).
You can upgrade your weapons and players stats by collecting resources from killed enemies. Each enemy type will drop different resources at varying rates. Better rates and resources can be found deeper in the dungeon.
Hubs act as a checkpoint for respawning, and there are 3 total (Castle Entrance, West Wing, East Wing).
Extra Notes
Second jam ever :) Any feedback is appreciated!
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