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A jam submission

HappySadView game page

Bipolarity is not a joke, the more bipolar you are the faster you change your mood, be careful you fall!.
Submitted by Toches Games, Jonathan Cantor (@jonatcantor), Cristian Rosales (@cristianrch), R1 studio — 36 minutes, 29 seconds before the deadline
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HappySad's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#493.3953.667
Concept#703.2403.500
Overall#952.7773.000
Enjoyment#1032.3152.500
Presentation#1152.1602.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Programmers: Cristian Rosales, Jhonatan Cantor. Art and design: Reinier Tocuyo

Software used
Unity

Cookies eaten
7

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Comments

Submitted( 1)

This game was fun! I ran into a glitch where the block transition would stop sometimes, but other than that, great job!

Submitted( 1)

This is a fun little game and a pretty good concept. I like how the mood change was like a constant rhythm, maybe the music could go along with this rhythm? 

Developer( 1)

We had it planned, but we had problems and there was no time, thanks for the feedback.

Submitted( 1)

Okay. Like all other entries ... Why you a dedicated key for jumping and not the up arrow?!?! This is a major complaint of mine :D.

Anyway nice idea but an indication that you will change character would be nice. I fell of the level a million times thinking the flower had something to do with me changing colors.

Developer

We will take it into account for future updates, thanks for the feedback

Submitted( 1)

Like the idea and graphics are really cool. I couldn't understand the bar at the top and got stuck inside blocks a lot. 

Developer

Yes, sorry, a little tutorial was needed, we tried to explain the mechanics of the game in the description. Thanks for the feedback

Submitted( 2)

Lovely little game and nice concept. The sound fits the mood perfectly. As your character turns happy to sad perhaps add a different music track for unhappy vs happy. I like the checkpoints as I died A LOT. I did get stuck in the blocks from time to time, perhaps add a mechanic that pushed the player up to the top of the block if it reappears when the player is in the way. 

I prefer to use WASD to move which made controlling the character more difficult.
Overall I enjoyed it, I played it through a few times but I couldn't reach the end of the level.

Developer

Thanks for your feedback, we will take into account your recommendations