Very interesting game idea. I got the hang of it in a few tries and it was pretty fun to play even with the HTML version. One thing that really struck me the most though is your art inconsistency. I feel like I would've enjoyed it more if the art you have for each one is similar, in terms of art style, to the background you have on your 'TITLE' screen. That background looks REALLY good! But the rest just kind of ruins it, like the UI, in my opinion. Overall, I think it was still a good game. Well done finishing it!
Play game
Turtle Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 3.814 | 4.000 |
Concept | #13 | 4.005 | 4.200 |
Use of the Limitation | #20 | 3.909 | 4.100 |
Overall | #24 | 3.719 | 3.900 |
Presentation | #84 | 3.146 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I was alone (Nick064.itch.io)
Software used
Godot (Game Engine), LibreSprite(Pixel Art), GIMP and Affinity Photo(General-Purpose Image Editing)
Use of the limitation
To compensate for the fact that every enemy dies in one hit, I made the difficulty rest of the choice of who to kill. "Killing" the wrong target results in your death, so the whole point of the game is to identify them as quickly as possible
Cookies eaten
6, if Oreo-like biscuits filled with chocolate instead of cream count as cookies
How was your experience with Mini Jam?
I don't know if this is relevant, but i really liked participating in the Mini Jam ! I had never pushed myself to my limits like that in terms of game development, and im really happy to have worked so hard on a project like this.
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