Play Mech
Invasion Inc.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #6 | 4.000 | 4.000 |
Fun Factor | #12 | 3.700 | 3.700 |
Audio | #18 | 3.600 | 3.600 |
Visuals | #46 | 3.400 | 3.400 |
Originality | #48 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
None
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
No third party assets were used
Did you choose from one (or more) of the optional secondary themes?
Resourcful
Does your game contain 18 content (Nudity, Gore, Language)?
Cartoon like blood effects are used
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Comments
Had fun dashing and blasting the enemies. The score counters on each pick up were nice too.
Took me a while to figure out I could cut corners easier by holding 2 arrow keys (I was getting stuck when changing directions usually).
I really appreciate the number of levels you've made! Gave a good breadth of challenge to pick from.
Really fun little mechman (pac-mech?) game! stomping the little innocent bystanders felt so so wrong and still very fun. Like other commenters my main gripe is with getting stuck, but all in all it did not impact my enjoyment of the game that much.
Nice work!
I really like it, a new version of pacman.. squashing the little humans is so fun.
Sometimes is hard to go round some corners and the enemies are really fast.
Great Work.
Really cool spin on a classic !
I like the fact that instead of the super pellet where you have an immediate invincibility and attack option for a limited time you have no control over, here you have ammo for your weapon which let you attack any time you need, with the added challenge of no invincibility at all.
My main issue is with the controls, the mapped keys are fine but i seemed to get stuck a bit to easily on corners any time i wanted to make a turn, so maybe the player’s collision with the environement has a bit too big of a hitbox ? This made it harder especially with how fast you have to react when an enemy chases you.
Despite that overall really fun, the cartoon artstyle is very nice as well, and that tune is a banger !
Well done :)
Just a lot of fun! F antastic work on this game.
What a fun twist! Something as simple as adding a gun to pacman definitely changes how you strategize over the original. Biggest issue for me was movement. Since it's not snapped to the grid, I found myself getting killed a time or two when I thought I was in the right spot to turn and shoot an enemy but was actually off by just a little bit. Really the only note I have for it, though. Great job!
Took me a little while to get the hang of it, but it played well once I did! Only major complaint is that trying to fit the character through narrow vertical spaces is a bit finicky since the point at which those spaces can moved through is so specific, but other than that, it's a very solid take on pacman!
Never thought pacman as a mech game with a projectile would work, but it kind of does! Pretty neat honestly! Presentation is nice, graphics, sounds and music are all good. Nice polished game overall.