Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Night StretchView game page

Submitted by fr4nk0 — 2 days, 2 hours before the deadline
Add to collection

Play game

Night Stretch's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#34.2504.250
Overall#63.9173.917
Art#74.0004.000
Design#73.5833.583
Sound#103.4173.417
Fun#143.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game incorporate the theme A Helping Hand?
The player can take control of their literal hands individually and stretch them anywhere, helping to light the way and to pick up items.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted( 1)

Cool game i like the style and gameplay

HostSubmitted( 1)

You did very well on the atmosphere and feel of the game. I did find it a bit sluggish to move around - the sprint wasn't much faster and ran out very quickly. I also would have liked a way to still look around while using one of my hands but I understand that's part of the feel. Well done!

Submitted( 1)

Great art style. Concept is super unique. Just one thing to note is that u might wanna give some guidance on where to go and what to do. I found myself lost for most of the game. But maybe that's just me.

Submitted( 1)

Never gotten scared by a game jam game before 0-0 ,bro this game will win i tell ya xD

Submitted( 1)

The art style was what really stand out, it promotes the vibe really well

Submitted( 1)

This is truly bonkers. Love it. The chunky art style really sells the vibes.

Submitted( 1)

This is very unique and fun, the style looks nice and It felt pretty tense, the only complaints I have is that it can feel kinda repetitive and the second dog put me into a overly careful play style which led me to walk in the dark for the rest of the game. Even than these aren’t super major things for a short game and overall it was really well made for something that came out 2 days before the deadline.