Play FoddianTank
FoddianTank's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality (how interesting and unique is it?) | #15 | 4.444 | 4.444 |
Theme (how well does it fit the theme?) | #39 | 4.083 | 4.083 |
Gameplay (how fun is it to play?) | #43 | 3.556 | 3.556 |
Presentation (how good does it look and sound?) | #72 | 3.278 | 3.278 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Twitch Usernames
Wasabi_340
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Comments
Really cool movement! The theme works really well because its not an automatic restart and you can sometimes only fall one screen. The presentation is clean, and the mechanics are really cool. A little bit weird that shooting in a direction doesn't necessarily fire you off in that way, maybe it would look better with rails? Anyway, really cool concept and well executed!
The movement was fun! Getting sent aaaaalll the way back was a little heart breaking. Very foddian. One thing I might do is make sure that the tank really turns all the way vertical or horizonal. Sometimes I would touch the vertical or horizonal control and I would shoot off diagonal. Other then that it was a great entry well done!
The movement mechanic was really fun! Loved the concept.
Absolutely loved the main mechanic, felt like it really worked well with what the game is trying to do. Great polish on that. Lacks a bit in presentation and is a little too punishing imo, but a solid solid entry nonetheless.
Very unique take on the theme - definitely had a very tough time making it through but I really love how far you were able to push this concept.
Well done! c:
The game feels very smooth and the mechancs are very fun and unique. Over all great game and a very unique take on the genre! :D
Pretty interesting mechanic with the shots both propelling you and providing obstacles that can harm you as well as the angle of the shots relative to your tread providing the amount of movement. Some interesting physics to play with there. I can't say I'm a fan with how difficult it is to tell what's the current level you're on vs the level below you is, though, and in most cases, falling back to the very beginning feels excessively punishing, even for a Foddian game.
Very good solid execution only thing wrong is the visual bit of the tiles on level 5 precisely. Needed chat to help me find the correct route. Other than that beautiful execution and very nice game!
Very neat take on the theme, it fits really well! Fun to play but definitely quite a challenge!
man the bullets chasing you forever makes me MALD
Great work!
The game looks minimalistic, but the implementation is very good.
Really clever idea! The way the rockets stick around and become another obstacle if you play too cautiously is great.
Very cool spin on the theme! I liked how closely you were able to match the style of the Wii Tank game.
Nice game, cool gameplay idea & simple but beautiful graphics. It's like a souls version of "Wii Play - Tank". I like how you kind of learn the mechanics as you go. I like the tradeoff between "shooting straight and going fast, but rockets come back at you directly" VS "little safe shots, but there'll be more rockets flying around". I also like how the tank falls seamlessly between levels. Overall it's tough but rewarding. Maybe too punishing for my taste, but that's just me really. Got stuck at level 5 and didn't bother trying all possible paths, because it brought me back to the start each time. I'm guessing I didn't understand the shadow mechanic as mentioned in another comment :). I'll try again though! On another note, this game got me pretty horny, maybe I'll play with it tonight in bed... All the whilst thinking of you my sweet sweet developer. Awesome game
Thank you so much for this review, this is exactly the kind of things I want to hear! If I ever expand on this concept, I'll make sure there are more levels to break your falls!
Cool game, I like how you can do really small movement, but then it will make a lot of rockets for you to dodge, sometimes it can be hard to see with the shadows and on level 5 I had no idea where to go. But otherwise, the visuals are amazing, it made me think of that tank game on the wii and I like the verticality of the game. I feel like the rockets don't punish you enough, maybe they could push you? That might be too hard though lol, anyway really cool and unique game!
Thank you for the review, I'm glad you like it! I must admit, I was hesitant with the shadow mechanic especially since I don't really teach you how to spot it. Once you know the path however it becomes pretty easy to go across.
This game is tough going, but I really love how it always feels like you can outsmart it if you really try. Really well made though, really enjoyed it, very original mechanics.
This game is a lot of fun! And I love the Wii play inspiration. Very unique too. Good job!
Interesting game, i like the fall mechanic, works great!