Cool idea, I enjoyed playing. I don't think that the game detects multiple key presses at the same time correctly, which could be related to using something like Input.is_action_just_pressed() instead of Input.is_action_pressed(). Also, it would be a nice change to make the leaves spawn in time to be caught on the beat... Additionally, a difficulty curve could be added to start the player off slowly and build up to the more frantic collection of multiple leaves at the same time.
Thank you for your feedback! I agree with your point that there was an issue with multiple simultaneous key presses, I went ahead and fixed those statements related to your first suggestion. I am also interested in looking into customizing the leaf spawns more, too. It’s all a learning process :)
Comments
Cool idea, I enjoyed playing. I don't think that the game detects multiple key presses at the same time correctly, which could be related to using something like Input.is_action_just_pressed() instead of Input.is_action_pressed(). Also, it would be a nice change to make the leaves spawn in time to be caught on the beat... Additionally, a difficulty curve could be added to start the player off slowly and build up to the more frantic collection of multiple leaves at the same time.
Thank you for your feedback! I agree with your point that there was an issue with multiple simultaneous key presses, I went ahead and fixed those statements related to your first suggestion. I am also interested in looking into customizing the leaf spawns more, too. It’s all a learning process :)
Damn, my arrows don't control anything (win11/firefox).
Anyway, nice music.
Thank you for playing the game! The arrow controls were meant to correspond to the beats of the song.
It’s nice that, there’s no lose condition, so I just mostly vibed out to the chill music!
Thank you!