As everyone said, art is on point, good job! I felt like having both movement and actions on the mouse was a bit much since this is real time.
Had a lot of fun playing it, excellent submission, even more for a solo game, good job
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #1 | 4.556 | 4.556 |
Audio | #2 | 3.963 | 3.963 |
Overall | #3 | 3.963 | 3.963 |
Visuals | #6 | 4.333 | 4.333 |
Fun Factor | #7 | 3.630 | 3.630 |
Gameplay | #7 | 3.704 | 3.704 |
Special Feature Implementation | #19 | 3.593 | 3.593 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You drain souls out of enemies using the Soul Needle and raise skeletons with those souls
As everyone said, art is on point, good job! I felt like having both movement and actions on the mouse was a bit much since this is real time.
Had a lot of fun playing it, excellent submission, even more for a solo game, good job
I really love this game I would love to join your team in the future, I could see this becoming a cult classic on Steam with just a few more coats of polish and a few more levels, this project is very well thought out and executed If you ever need a developer you know where to find me. If this project doesn't win first place it's definitely top 5 of this game jam.
I fell in love with the art style, it looks fantastic! The music is also very soothing and isn't annoying to listen to even after a bunch of loops. It took me a while to notice that there is voice acting but I think it's pretty well made! Though it took me a while to understand where to click after selecting the different options, it was a bit hard to figure out but once I got the hang of it this became a very enjoyable experience!
Right off the bat the visuals, sound effect and movement are fantastic. The music shift after the needle thing is really cool! I like the character voice. Sound effects were well chosen as well. I'm not very sure how health regen works. I managed to survive one night with 8/16 tombstons, 2 repaired, 32 raised adn 30 defeated. This game was really fun once I got the hang of it, and had a really interesting atmosphere. All in all great work!
Loved it! The art style and music are on point and the gameplay is straight forward.
Very nice game! A bit challenging but that's just me haha. The dialogue was really cool and love the graphics! Very nice job! I love how you were able to do so many things like repairing, attack and bringing back the dead
Man this is a cute game and the mechanics were really easy to understand, and I feel like I could get it even without a tutorial. Good job on using the Godot engine! It's also an engine that I want to explore using myself, maybe next time.
I know you didn't work on the graphics but overall they were good choices to use with the game I feel like, again, great work.
Had a lot of fun on this one. Simple controls and pretty unique gameplay for games that I have played. Kept the features tight and clean. Good necromancy element. Totally got overwhelmed by morning :)
It was pretty entertaining despite how simple it is. To my delight, you can take enough damage while drawing souls without dying.
The graphics, music and the relaxed texts were well chosen and created a cheerful atmosphere, if only those people weren't there again^^
As someone already said, an upgrade system and shorter days, but then several, would be good.
Could be expanded further. There are a few good references to the game “Graveyard Keeper” and I like them. Well done.
Really enjoyed this one! So much to like about the game and kept me playing. Tutorial explained things well and had a good little story element to it. Controls could maybe be changed a little as sometimes attacking enemies was a little tricky (may just have been me being bad...). Sounds and art style was really cool.
Could see this turning into a rogulike with shorter day lengths and an upgrade system to keep people playing even longer and trying different runs!
Great work man!
Excellent game. Loved the art style, the music. A very cute and creative take on the theme.
Nice work. Good luck with the jam.
D
Loved the game. The art is super cute and I enjoyed the contrast between the dark themes and light hearted artstyle.
Main thing to improve is the controls: because attacking and moving both use the same key, I Found myself clicking on the ground near enemies and running towards them accidentally when trying to attack them.
Also the enemies AI sometimes gets distracted when attacking you and start attacking Graves instead, which breaks the connection to them and feels weird.
I loved how at the start you introduce the games mechanics in a safe environment, it taught me the mechanics and made it easy to jump in to the full game.
Good game, well done.
The visuals are awesome and the skeletons are adorable. Great game!
Really cool game! I like the music a lot, and I think the whole aesthetic is very well done, I just think that maybe it’d look creepier if it was all night themed and blue and creepy
I really liked this :)
Really cool game, controls are a bit weird imo though. Huge potential if you add upgrades such as draining from multiple targets at once, be able to spawn different types of minions, construct different types of graves for specific effects. I like it!
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