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A jam submission

Cactus HeroView game page

Submitted by Hana094 — 23 hours, 52 minutes before the deadline
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Cactus Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43.6673.667
Overall#63.3333.333
Audio#63.1673.167
Visuals#63.3333.333
User Interface#102.6672.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://hana094.itch.io/cacti-hero/devlog

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Comments

Submitted( 1)

I like where this game is going, the concept is pretty neat for a western themed roguelike and the gameplay works fine. Obviously there's quite a bit missing in terms of features like an actual story, lose/win conditions (as someone else commented), but I can imagine those will be added in due time.

The only suggestion I would make for future development is to add some polish on the feedback for killing an enemy. Currently when an enemy dies it plays the same looping animation and then dissolves (which is a cool effect by the way), but for me anyways the effect felt like it was a little too delayed so I couldn't tell right away if the enemy was killed. My suggestion would to make it so when an enemy is killed, they switch to a frame of them being obviously hit or killed and then dissolve. Just my two cents.

Overall though I liked it, a good template for future development.

(1 edit) ( 1)

Very nice and cute. I like the idea to do Hero and enemies pistoleros with Cactus and Crows. They are part of the western soul  so they have the right to have their own  western game! I am curious to discover what you could do with Vultures and beans. :)

Submitted( 1)

I enjoyed the game the music and graphics here fit really well together. Would love to see this game with further development. As stated by others I would enjoy even just a reset option after I die. your core game play here though feels pretty tight. the AI seem to be at the right challenge level and I could see a really fun game here with just a little more development. Keep up the good work

Deleted 2 years ago
Developer

Yeah, Only had time to implement the dungeon generator code, but thanks for trying it out