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[Secret]ary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 4.000 | 4.000 |
Gameplay | #3 | 3.833 | 3.833 |
Overall | #6 | 3.833 | 3.833 |
Graphics | #10 | 3.889 | 3.889 |
Thematic Relevancy | #21 | 3.667 | 3.667 |
Historical Accuracy | #27 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game was great! Loved the art, the music, the gameplay, and I loved their little wobbling movement animation. All around great game! Even the bugs were entertaining, mainly that the boss seemed unable to ever get out of the break room after he went in lol. Nice work!
We loved working on it! Glad it shows :D
This game was awesome! The movement is smooth and satisfying, the humor is amazing, and the art style is really cute! very nice game.
Wow, thanks! We're happy you liked it :)
Love the music, 100% on point.
Fantastic humor as well. Didn't expect it. Good job!
We're glad you liked it!
Thanks for playing :)
I really liked this, the art is nice, the music fits, ands the gameplay is fun. Only problems i found is that sometimes NPCs get stuck, maybe toggling off their collision with each other could fix it, also it seems i cant copy the documents in the second level, i grabbed the actual spy ones and went in the copy machine in the bottom of the map, and nothing happened when i interacted with it.
But overall, pretty cool, with some polish and its definetly going to be great!
Glad you enjoyed the game! That second mission unfortunately isn't as clear as it could be. The files you're looking for are actually in a different file cabinet. We didn't have time to add more feedback for wrong items, so it's temporarily a trial/error system until we fix it later.
The gameplay was really fun and the music was on point. Good Stuff!
Thanks for playing!
Fun while it lasts, after some trial of error (both after getting stuck between two employees and twice throwing away the bowl due to a misunderstanding) I managed to beat the first level, solid music and glad to see people using godot for actual projects
Thanks for playing! First-hand experiences are super valuable for helping craft more intuitive missions in the future!
Also, yes Godot rocks. ;D
Couldn't manage to beat the second level but really entertaining!
Thanks for giving it a shot :)
Apologies for the difficulty, by the way. Suspicion balancing and objective design are something we intend to work on in future updates.
That was really fun. I'm amazed you've managed to come up with such a solid stealth game in only a week. Only issue I saw was one NPC getting stuck in a room, but that's super minor since there were 2 doors, especially considering how many moving parts there are. Great work!
Thanks, glad you enjoyed it! There are a definitely a lot of kinks to iron out, it's probably closer to a tech demo than a finished product, but overall we're pretty pleased with the one-week result.