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Godot Version
4.3
Wildcards Used
N/A
Game Description
An action platformer where you are a mage and must defeat all enemies.
How does your game tie into the theme?
You freeze enemies and summon ice pillars.
Source(s)
N/A
Discord Username(s)
therryaki, eliteboo
Participation Level (GWJ Only)
2
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Comments
I liked this little game. Good mechanics and control.
nice art and audio. A bit short though
Cool game, it felt very very fun
The pillar mechanic was so cool. I like how it gave you some extra jump if you jumped before casting. I wish it were easier to kill the beginner enemies though.
I like music and pillar mechanic, would like to see how you can used it on some interesting level design. Also I think the enemies have too much health at the beginning.
Btw, if you will update the game, I found a small bug:
In windowed mode, if you summon a column and drag the mouse outside the window, the column shadow sprite remains.
Really a nice game, but sometimes the enemies enters inside the ground and get stuck. Anyway a lot of fun
Nice art and sound, I think you had some really cool game mechanic ideas here that I'd love to see fleshed out more and improved upon.
I think I couldn't switch the staff again after I'd done it once and thought the rate of fire a bit slow after that. If the freeze-pillar summoning was quicker, and the pillar could be used for cover from enemies as well as propel you up, and be destroyed by your own bullets quite quickly, I think it would add a nice element to combat strategy. As it is I felt combat felt a little slow.
I liked this! I feel like it had a strong visual identity, and was a nice little package all around. I'd definitely be interested in seeing this more fleshed out
This was cool. I liked the art and music, and the gameplay was pretty fun. It was a little short, but still sweet.
I really liked the art and music, especially the boss's music, it's very epic haha.
The gameplay is simple, and I like that you can jump with the ice blocks, although I think that this mechanic could have been used more. Also, I didn't find there was much difference between the weapons I could pick up, perhaps that aspect could be improved as well.
But overall it was a secret but fun experience. good job :D
I love this game :D. I enjoy launching myself and freezing enemies and then launching myself of from these frozen enemies to reach even higher. The artstyle is also very cute, I wish I could make something like this. The sound design was also very fitting for this game. I had a lot of fun.
Thank you!!
Cool game! Really like the pillar mechanic
saw a couple of games using this freeze enemies mechanic but this is defiantly the best one!!!!!!