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Void Wrangler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #59 | 3.556 | 3.556 |
Audio | #69 | 3.278 | 3.278 |
Originality | #82 | 3.278 | 3.278 |
Graphics | #97 | 3.111 | 3.111 |
Overall | #98 | 2.905 | 2.905 |
Accessibility | #118 | 2.500 | 2.500 |
Controls | #135 | 2.444 | 2.444 |
Fun | #155 | 2.167 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
Give me a minute, What's this?
Game Description
3d top down arcade
How does your game tie into the theme?
The player is feeding the void to collect points while trying to not get sucked in themselves.
Source(s)
no
Discord Username(s)
Vase, Xquas, Tacocrazy, Roburab, SpaceScape
Participation Level (GWJ Only)
3-5
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Comments
Interesting little game! My favorite part was the music. :)
you nailed the isometric camera & controls, felt really nice
Interesting. Was confused at first, but I just jumped into the game. Good job
Really well done ^^
i was confused at first but i got it sorted later
Cool concept and setting, I think the walking animation could be a bit fast and maybe sinc up with the step sound, the sound design and music its very good btw
It was a good game. It took me a few restarts because I got killed by the enemy.
Nice graphics. I would like to see a countdown timer or soting before action starts. It took me a few restarts to get what was going on.
I can't say I really knew what I was doing most of the time, but it was pretty fun! Got 200. I think it would be good to make the complexity ramp up more slowly (i.e. introducing the mechanics and enemies each at a time so that it isn't too overwhelming right at the start of a run).
Also, the aiming center seems to be fixed at a point at the bottom right of the screen rather than at the player, which made shooting a bit more difficult.