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Minimum Wage Cat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #9 | 4.140 | 4.140 |
Audio | #11 | 3.721 | 3.721 |
Fun | #19 | 3.465 | 3.465 |
Overall | #21 | 3.518 | 3.518 |
Theme | #23 | 3.837 | 3.837 |
Accessibility | #34 | 3.070 | 3.070 |
Controls | #48 | 3.140 | 3.140 |
Originality | #59 | 3.256 | 3.256 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
The Good Ending
Game Description
Help the boss of a neko cafe become richer thanks to your purr-fect job.
How does your game tie into the theme?
In the game you are overloaded with work and responsibilities.
Source(s)
N/A
Discord Username(s)
godotdreamers
Participation Level (GWJ Only)
2
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Comments
Visually cute game and cool music to listen to :)
I also liked the interpretation of the theme, my only feedback I think would be in relation to the controls, sometimes having to use "enter" and sometimes "e" which are buttons far from each other that require some effort to change what to press to interact, however, I think this helps reinforce the idea of multitasking.
Very good game, congratulations!
Thanks for the feedback!🐱
This game is insanely adorable and so cute!! 😻 Love the look and feel to it! The cat puns are fur-rific! 😜
I would add little order icons above the customers. I loose track of things too easily, causing confusion more than adding challenge, and it kills the game play for me.
Hope you keep working on this. It's my top fav game so far!!!
Thank you so much! We really appreciate that❤️. At first we wanted to add that when you are close to the customer it tells you what they ordered( like the "e" and "enter" keys) but we though that there would be too much things on the screen.(and also we ran out of time😿).
I wish my cat could do that ... great game overall :) !
Thanks! They should start paying the bills fr
The game is more stressful than real life. But still good.(Ther was a game breaking Bug on Day one ,when you make food before talking to the first customer).
Thanks! Can you provide more context pls?
"I tried to trigger the bug again, but I didn't quite succeed. Almost, though. I played it once until the fourth day and failed. Then, on the second attempt on the first day, I could make coffee even though I hadn't talked to the first customer yet (who didn't even want coffee). That shouldn't be possible under normal circumstances. Maybe this information helps you."
Found a few more, but I don't want to bother you further. Just so you know, it all has to do with the second attempt. For example, if you go back to the menu and restart, the boss's text is missing (partially). But it's still a good game. Greetings from your annoying game tester. :)
Thank you so much for your help, in the end we ran out of time so we didn't do much beta testing. But now we are able to fix the bugs. Thanks!🐱
I wish my cat was that useful, cool game
Thanks! (cats supremacy😼)
My first thought was "wow, this game looks so nice", and literally few seconds after that it was "wow, this game is so stressful" :D I guess that was the point, but the first few customers weren't too happy with me. Good that there was option just to leave :) Only thing that I didn't like was two different controls for interaction and having a numbered list of picked up items was a bit misleading that I can collect more then one item of a kind, maybe other indicator of picked items would be clearer.
Thanks for the feedback!🐱
Meow/5
Really cute, but too repetitive in my opinion. Also, it felt weird to have 2 keys to interact with things.
Thanks for the feedback!🐱
What a lovely game! I worked so well, that the boss fired me. No doubt they're just afraid of competition. If only I earned enough to open my own cafe, but the wage was too low...
I loved pixel art and funny dialogue. It's easy to figure out how to play, but I think it would make the game a lot more fun if you added some changes at the start of each day: for example, more food and drinks or other changes. Right now, it gets repetitive somewhere at the end of second day.
Still, a very fun game! Great job!
Thanks for the feedback!🐱
Served coffee, questioned reality, went for a walk. Nice cute game. I always found myself mixing up 'E' and 'Enter' , maybe could have been the same button? Other than that, very fun.
Thanks for the feedback!🐱
This was fun and stressful lol. Great cat puns
Thanks!🐱
A real life simulator! Jokes aside a funny, cozy game with nice graphics and fun gameplay, really nothing else to say but congratulations on a well made game!
Thanks!🐱
Very nice restaurant emulator. I was really overloaded with all those orders)
Thanks!🐱
A visually appealing and well-designed game. At the beginning, I was doing quite well, but halfway through the first day, I already forgot who ordered what. Brain memory overload :)
Thanks! At first we wanted to add that when you are close to the customer it tells you what they ordered( like the "e" and "enter" keys) but we though that there would be too much things on the screen.(and also we ran out of time😿).
This is a Fast Food Simulator. Set a timer and bake items (or make coffee) to order.
Until you figure out that you can...you know...just leave. I did so when Day 4 started.
It's a well put together game using a common resonating message. Not much more or less to say about it. I struggle to come up with the right closure to this one. Normally, when something feels this simple and clean, I'm thinking about the level of ambition on display, but I don't think that fits either. In the end, I think the best advice that I can give is that only you and your team can know what you want to do moving forward.
Thanks!🐱
The artwork is really cute and I think it goes amazingly with a game like this.
Thanks!🐱
great job, I aways dreaming let my cat work for me, you make it come true
Thanks!🐱
Nice little restaurant game. Graphics and sound were good. A little repetitive and got tired at the end.
How many endings were there? I got two and liked the GME reference.
Not going to lie, as I wanted to see a loss and I was a little disappointed I had to "play" four days worth of doing nothing - but I was not stressed, but unlike the stress indicator would say, no stress doing my laundry well waiting as customers constantly left with out me moving
Edit: read the comments below and got third "ending" not quite sure what was going on with the walk through the forest... should I recognize the building at the end of the path?
Thanks! The house in the forest is a metaphor that can honestly be interpreted in different ways (peace, comfort, and so on).
Awesome job! This has great cozy vibes!
Thanks!
cute game, nice graphics and meowing sounds=3 sometimes I forgot who had what order and had to bring food at random
Thanks, we wanted to implement that when you are close to the customer it tells you what they ordered (like the "enter" or "e" keys), but we thought that then there would be too many things on the screen (and we were running out of time😿).
My first day was certainly overwhelming, but by the end I was a well oiled machine. I ended up getting fired though so boss could go to the moon. How do you end up with the different endings? Do you not serve some people or something? Overall I really enjoyed the game. The music was cheerful and nice, the art was lovely, it all worked well. Great job!
Thanks! Another ending is unlocked when you don't serve five cats(stress bar exceeds half) and another is unlocked exploring well the cafe😼