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A jam submission

On PaperView game page

A puzzle game where the map is more than it seems
Submitted by LarsMans, PhantomEye — 3 hours, 22 minutes before the deadline
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On Paper's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1034.3444.344
Overall#3153.9903.990
Enjoyment#7433.6563.656
Style#8153.9693.969

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In the game, you can resize yourself and objects by interacting with a map of the world

Development Time

96 hours

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Comments

( 2)

Great game! Loved the puzzle and it kept me super engaged!
I didn't initially realise the rock was a ledge for a cliff-side face, I stumbled upon it in the first island after a long while. And I had to use a hint to realise the backpack is to hold items. I wish I knew that earlier. Really enjoyed this though, my favourite so far!

Submitted( 2)

Wow! This is a very innovative puzzle, great work!

I did not complete the game the way you intended)) I still did not understand how to use the backpack and I did not need 3 stones with me

Instead, I used the key as a bridge, took the house with me, came with it to the point where I was stuck and opened it by pulling the key out of the water

Submitted( 2)

This was awesome! Super polished and had some neat puzzle designs, plus a really smart base concept. I appreciated the hints - I don't think I would've gotten off the first island without them, since I didn't even think of bringing an object into the map. Great work on this.

Submitted( 2)

Visually funny, nice theme use and puzzle, well done! 

Submitted( 1)

Very nice visuals and adheres to the theme really well! Pretty clever puzzles also. Overall, great entry :)

Submitted( 2)

Very nice puzzle game! And polished to perfection, congrats on the submission :)

Developer( 2)

Thank you! Your game is great too, we already played it!

Submitted( 1)

Pico-8 gang!!

Submitted( 2)

Loved the style, and the puzzles were very creative, could use a bit of a tutorial to introduce concepts, good work!

Submitted( 2)

Loved the concept, took me a while to get the gist of the puzzles, but afterwards was pretty fun and made me feel smart for solving them, as a good puzzle game should do.

Submitted( 2)

This game looks and plays great. It actually took me a while to do the puzzles and I haven't even finished yet. Great job all around!

Submitted( 2)

I love this concept! I also really like the adorable little graphics and the minish-cap-like size changing animations. There were a couple frustrating things like exactly when rocks allowed you to climb cliffs and with what being obtuse, but I love the little world of islands and thinking about how to take advantage of different objects at different sizes.

Submitted( 2)

Wow! Amazing use of scaling. It was a bit hard to understand where you could place things in the map. Art is nice, good music and sound. Great job!

Submitted( 2)

Really cool game, nice visuals and gameplay. The idea fit the theme really well too. Great job!

Submitted( 2)

really nice art, music and gameplay, it got me thinking for a while but I think it's because I missed an obvious solution (I took the key before reaching it so I did not see it could be used as a bridge. I reached the backpack from the left of its Island: you can "climb" the cliff from an object in the water).

Submitted( 2)

Look, making anything in pico8 is a flex, IMO. I thought this was a clever use of the theme aswell. And such a cute artstyle. I reckon that the limitations of pico8 (set resolution) do show up a bit here, at the start i thought the fences were pokemon-esque hills which are one way, was very confused. But like I say, pico8 is very impressive. And overall you pulled it off