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Fishy Business's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1244 | 3.764 | 3.764 |
Overall | #1869 | 3.358 | 3.358 |
Enjoyment | #1973 | 3.182 | 3.182 |
Creativity | #3029 | 3.127 | 3.127 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main character was born to fish and clean the fish (aka scale the fish).
Development Time
96 hours
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Comments
I love the style! What a nice pocket game. Its would be very nice on mobile xD
I am thinking of expanding it to mobile and maybe Switch if I can manage it lol!
i love the color palette! the font is a bit hard to read, especially in the tutorial, so maybe something a little more legible could have helped. in general, though, i really enjoy this type of game! great work!
Yeah, the "How to play" section was done at 4am on Monday morning and not the best decision was made for the colors! Thanks for playing and leaving a comment!
yeah, we all do the best we can for a game jam, and sometimes the tutorial has to be sacrificed to make a better game ¯\_(ツ)_/
I always suck at these games, but nicely done!
Thanks! I'm honestly not the best either but practice makes perfect XD
Very fun game kind of like rhythm heaven if it was for the original gameboy, and without the rhythm part
Yeah, I can see that! I have it under the Rhythm genre because I really don't know what else to call it LOL
Nice snappy handheld gameplay! Obviously this game draws inspiration from WarioWare, but once I figured out that the motions in the clean up phase depended on what you caught in the fishing phase it actually reminded me of the tagging minigame in Jet Set Radio. The cool thing about that minigame that could be applied here is that you could actually input before the icons showed up to complete it even faster, good way to reward players who are paying attention.
Exactly! That is mostly why the cleaning phase does not have a time limit, so that those who remember the motions can blaze past it. I did add an input cooldown at first but it just felt awful and like it ate actions lol.
I had actually forgotten about JSR's spray minigame, man I need to play that game again! XD
very cool game, I love the artstyle
Thanks! I actually started with most of the art and made the game around it lol
It's simple but well made! The art and sounds are nicely done. It's nice to only have arrow keys and not the others one so it's less confusing, good job.
Thanks! I was going to bind "wasd" and controller d-pad so you could use those as well but ran out of time.
I greatly appreciated the arrow key input system since I am currently away from my mouse. Overall I thought it was really charming reaction test, nice job!
I'm glad the arrow keys were a good decision! I was going to make it mouse controlled but the arrows just felt better ☺️
Highscore of 14... skill isue
It ramps up pretty quickly LOL
Thanks for playing!
I like the art style a lot, and the minigames are fun!
Thank you!
I found arrow keys on my keyboard because of this game!
Nicely styled , cool animations and sfx. Fun and addictive!
Thank you for your game!
Thanks for playing! 😁
Helldivers 2's strategems really prepared me for the arrow inputs in this game. Great consistent artstyle, pixel animations, and sound effects - very fun. Nicely done!
I didn't really plan for it to similar but noticed it when I got it working well lol. Not that it was a bad thing haha
Love the wario-ware style. Simple but enjoyable.
thanks for playing
Cute but challenging! Took me a few tries to get a good run. Really well done!
Thank you! Your game was extremely well done! <3
Really cool! Reminds me of warioware a bit
That was the base inspiration! I really wanted to make something fast and fun! Thanks for playing and leaving a comment <3