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A jam submission

Mount GetajobView game page

Submitted by x70x (@tylerowen) — 1 hour, 28 minutes before the deadline
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Mount Getajob's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7483.8803.880
Overall#25703.1473.147
Style#30883.0403.040
Enjoyment#41262.5202.520

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build yourself up to scale a mountain

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

It certainly plays like one of those Getting Over It games, but the control screw was perhaps a bit much, especially as I immediately somehow clipped through the wall after the first ramp and couldn't do anything to go anywhere meaningful after that. Good implementation of commentary with the game, though, and I hope y'alls job searches end up being a bit less of a Sisyphean task than this game implies!

Submitted

Real "getting over it vibes". Great game! 

Submitted

Sound design of the year ahaha! But yeah it's a very hard game :(

Submitted

Yes, i can't... Its hard for me... Idea is good, but i can't control this cube hehehe

Submitted

Hard one! And thats good - looks like one of these climbing \ "getting over it" games.

Feature of "building" a character is such a good one! storyteller is also here, so thats a lot of potential.

Great game!

Submitted

Getting a good job shouldn't be this much work! :-D

Submitted

very cool environment but i was a little confused. love the concept though!

Submitted

Nice entry! As others said, the controls were really frustrating. There's probably a balance to be struck there but I think the core concept is sound. Music was good, sound effects were funny

Submitted

The artstyle of the webpage and poster got my attention (what font did you use by the way?) , I really really love it. Wish I saw more of it in the game.

Still, the game was super fun, I liked the arrows showing you in what direction you're about to move. it was a surprising touch I really appreciated. I think the mouse movements should have a lower sensitivity though, as someone who gets motion sickness easily.

Developer

I wanted to include more of that style as well, but alas, time was not on our side. Font was: https://fonts.google.com/specimen/Edu VIC WA NT Beginner

If I expand on this concept I will definitely fine tune the controls and camera more. Thanks for your feedback.

Submitted

Really cool idea! I struggled to get anywhere but I love the art style and the fact that you get to design the player, good job.

Submitted

Kinda hard to control, but great concept though!

Submitted

Super original, but really hard to control haha, i enjoyed playing around with it :)

Submitted

This is such a good basis for a rage game. I would say make the controls a bit easier but that would kind of take the rage part away. I managed to do some wild jumps with the spring though which feels funny and great! Great level of polish for this short amount of time - it's definitely not easy to explain the control scheme and describe 6 sided movement!

Submitted

Interesting concept, hard to control, and it runs like azz on browser. Loved the SFX though, thought they were funny! Keep it up, and I hope you find a job soon! <3

Submitted

Wow, great idea! It is a little bit hard to control.