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A jam submission

Scales & PotionsView game page

Submitted by Bazsoci — 1 hour, 1 minute before the deadline
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Scales & Potions's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#49682.5202.615
Enjoyment#56802.0012.077
Overall#59742.0512.128
Style#67571.6311.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game fits this theme because the main mechanics in this game are scale potions that make the Player big or small.

Development Time

96 hours

(Optional) Please credit all assets you've used
Pixel Magical Potions

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Comments

Submitted

It's a nice game, but it feels difficult to control. I think I have to double press space fast to be able to reach the blue block otherwise the jump isn't even close and getting stuck on the wall even for a few milliseconds could mean the end. The game could be more forgiving especially at the beginning where the player still has to learn the controls. Right now it feels like one  little mistake already means gameover.

But overall a nice idea, but to difficult for me right now :)

Developer (1 edit)

Thank you for the reply! In a future update I will make sure to make the movement a little easier!

Submitted

I couldn't get passed the first level, even with the double jump it's kinda hard to go high enough and fast enough to block the ennemy on the other side. I like the concept of playing on the size of your character though, with more time I believe the game can become a really nice platformer! :)

Developer

Thank you for the reply! I make sure that I will try your game too!

I'm not sure what I am missing but I can't get passed the first level (I don't jump high enough to reach the blue block)

Developer (1 edit)

I see what the problem is! Try to jump to the blue block with double jumping (Pressing Space twice)