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Two Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5091 | 2.469 | 2.667 |
Style | #5180 | 2.315 | 2.500 |
Enjoyment | #5215 | 2.160 | 2.333 |
Overall | #5285 | 2.315 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bigger things kill smaller things. Also player character is tiny compared to environment.
Development Time
96 hours
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Comments
Interesting the losing the tail idea!
Thank you :D What did you think of the level design? What do you think could be changed/added/removed to make the game more enjoyable?
was i meant to control the tail after i dropped it?
Yes, you can control the tail for a brief period. What did you think of the level design? What do you think could be changed/added/removed to make the game more enjoyable?
I got my trophy of flies and I will eat it
Thanks for playing! :D How was the level design? Which parts do you think could be changed/ added/ removed to make the game more enjoyable?
I think the level was perfectly fine for the game jam. I would personally first work on making the tail mechanic more interesting - like being able to lure enemies. After all, that's why autotomy exists. This can be further used for interesting mechanics - lure enemies to press buttons, for example.
That's a good idea. Thank you!
I like the tail dropping off. With the power of infinite tails we shall pass by the stomping feet.
Thank you for playing :D
How was the level design? Which parts do you think could be changed/ added/ removed to make the game more enjoyable?
Amazing music, and the death animation is insane.
Great project.
Thank you for playing :D
How was the level design? Which parts do you think could be changed/ added/ removed to make the game more enjoyable?