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Proportionator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1210 | 3.461 | 3.461 |
Overall | #1691 | 3.425 | 3.425 |
Creativity | #2008 | 3.434 | 3.434 |
Style | #2162 | 3.382 | 3.382 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You carry a device which can grow or shrink various objects
Development Time
96 hours
(Optional) Please credit all assets you've used
Font from kenney.nl https://kenney.nl/assets/kenney-fonts
Some sound effects sourced from my other games
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Comments
Another very interesting take on the "platformer but small/big" idea!
Visually, the game look great! You nailed the pixel art. The sound effects work really well with the action on screen.
The gameplay is good too, the controls respond very well, so nothing to say here.
Great job! =D
Loved the menù!
It plays surprisingly well. Love the concept.
Well that was awesome :) Nice vibe and intuitive controls, polished level design and really cool sound effects. Couldn't ask for anymore more! well done :)
Very cool game! the controls were nice and easy to get familiar with.
This is one of my favorites for sure! I can't express how much I appreciate the small things. Being able to change the scale of the lights was great, the playstyle was fun and fast paced. That was truly a lot of fun!
Wow, very cool idea! I like very refined gameplay along with art and sounds. Feels very good to play I wouldn't change anything. Very good job!
Nice take on the theme!
I quite enjoyed the game and the varied use of the proportionator ray, however I feel the game was held back a bit by awkward camera and obstacle placement - often an obstacle was placed right after the screen transitioned from one position to the other, which made it hard to see what you were getting into.
The long respawn time also made repeated attempts harder to do, as I had to wait what felt like more than a second between every attempt.
I did however really enjoy the good amount of juice you added to the game. Using the proportionator ray felt satisfying and I loved the little "bounce" that objects made when they grew. Great touch!
Thank you for the feedback! In true game jam spirit, the levels were made in quite a rush and we didn't have much time left to test them properly, so I can definitely see where you're coming from. I'm glad you still found some fun with the game, thank you for playing :)
A fun little platformer! It feels like a good proof of concept that could be taken further to be a full game.
Fun game! The controls felt a little floaty... it was hard to jump where I wanted to, but overall a great submission. Well done!
Found the controls a little awkward. Like a lot of the platforming required more precision, and the lil guy moved too fast >.< But I still had a fun time playing, so good job! :3 A really fun idea!
Thank you for the feedback, glad you still had fun with it :)
I like the puzzle aspect of figure out how to proceed!
Love the gameplay
I liked the style of the game quite a bit, but some of the puzzles were a bit frustrating, either due to the controls feeling a little too slippery, or because of a bit lacking information in where to go. That said, I still find this quite well made, and pretty fun overall!
Nice game, really fun platformer! Congrats on the good work =]
Reminds me of Portal! The motorbike sounds were cool and I liked the setting.
Love the gameplay!
Really fun game with great controls and amazing soundtrack! Love the idea of riding and shooting at the same time. Great work, congrats on submiting!
This was a lot of fun. I really liked that part where you needed to make yellow donut smaller to survive the jump. Good game design. :)