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A jam submission

Crushing (on) my enemyView game page

You are the regional district manager of the local evil horde. But the hero is kinda cute…
Submitted by Dorusgnorus, Jaschiru, xx.fairydust.xx, Linklene — 46 seconds before the deadline
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Crushing (on) my enemy's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#32502.8153.250
Creativity#42372.5983.000
Overall#43862.3822.750
Enjoyment#55811.7322.000

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
villain

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted( 2)

I didn't managed to play either, but the graphics look so great, and I love your idea so creative! I'll follow future updates if you ever make some, I'm excited to see where it could go!

Submitted( 2)

Looked nice and interesting! But it is a game jam and things happens... I hope that you will complete your vision! NEVER give up!

Submitted( 2)

Unfortunately, I couldn't play. nothing happens

Submitted( 2)

I was really interested by the idea of "crushing on the player" but I didn't fell it that much, I manage to play some level but on my first level I almost killed the player but on the other ones the player didn't take a lot of damage so I don't really know what I have done (but my hierarchy said I'm successuf so it's great I guess)
Congrats for this game !

Submitted( 2)

Like the others I had no idea how to control anything, but somehow through random button mashing I managed to go through that first stage with the adjustable bars, and from there the gameplay, which consists of you sending in enemies to fight the hero, some of which actually secretly heal the player, actually had some potential.


From reading your game page, the role reversal seems to be more than just villain, but that you, as the villain, actually have a crush(?) on the hero, but your job demands you to defeat them, so you have to try and send a balance of actual enemies and fake enemies to try and satisfy both needs. This base concept and gameplay mechanic actually sounds very interesting, however its not really supported by what you currently have made, as it seems I can "progress" the story by just sending out everything and having her die. Sometimes she also just 1 shots everything, or heals on her own somehow.


In summary, this does feel like a good concept, especially for the jam's theme, although it does feel like it fell short execution-wise.

Developer( 3)

this might sound a bit weird since we made the game but... How did you manage to play the game? We ran out of time and uploaded a broken version and no-one in our team can play the game at all?

The "villain" part of our description also comes from trying to add the game to the jam within the remaining 67 seconds so I am glad you seem to have recognised what we were going for anyway! Thanks for rating our game, we appreciate it

Submitted( 2)

I wish I could tell you, but I am not entirely sure. My first successful attempt at button mashing could not be replicated the second time, so I honestly have no idea.

Submitted( 2)

Couldn't really work out how to control anything, could only move the bars up and down. 

Submitted( 2)

Art style is good but I can't figure out how to play. A tutorial screen might be good. 

Submitted( 2)

It looks neat, but I can't figure out how to play it.

Submitted( 2)

Very original. Cool!