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The Raid Of The Crypt Of Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1961 | 3.421 | 3.533 |
Presentation | #2271 | 3.227 | 3.333 |
Overall | #2282 | 3.163 | 3.267 |
Enjoyment | #2580 | 2.840 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You fight not as the heroic adventurers, but as the weak monsters dwelling in the crypt, reverting the usual power dynamic : you are not strong and alone, but weak and numerous.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really liked the premise and the reversal of roles. I felt as if many of my success came from random placing then inherent strategy, but honestly that could be a skill issue on my part lol. I got deadlocked on the level with both the warrior and mage since units on both sides got stuck in place. I had a great time regardless though!
Though this was a bit difficult for me, I absolutely loved it.
Cool game concept! I feel like the game is only hard because some of the rules aren't totally clear, namely which slime the Warrior will try to attack first and the order in which the slimes move (since a slime can't move into a tile that already has a slime).
The slimes, and every monster to be exact, move in the order they are placed indicated above their sprite. For the movement of the warrior and the mage we tried to make the player search for the attack order but I guess it was more confusing than challenging
I like the idea! Kinda like a bunch of chess puzzles! Nice job.
This game is hard, but has a neat concept. The art style is also super well done!
The game is so nice but also so hard ! Great job everyone !