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A jam submission

PolaritiesView game page

MagnetHead, were will you go...
Submitted by yanomono - Jan Karmański (@yanomono_) — 16 minutes, 12 seconds before the deadline
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Polarities's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#7763.7174.214
Overall#11183.3813.833
Fun#13363.1503.571
Originality#17133.2763.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player can detach and reattach their head to their body, and the head can be attracted or repelled from magnets - the player can connect and disconnect themselves from either throughout the game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted( 1)

Absolutely love this! Nice take on the jam theme, an original idea, really fun to play, and I also like the art style and music.

Oh, and I think this is the first sci-fi work I've experienced where the old "reverse polarity" line actually has meaning and isn't just magical technobabble ;p .

Submitted( 1)

Fun game, and nice art! I ran into a bug where if I'd detach and reattach the head seemed to get offset from it's collider and everything got really weird. All in all, I had a really good time with it though!

Submitted

Fun game, and nice art! I ran into a bug where if I'd detach and reattach the head seemed to get offset from it's collider and everything got really weird. All in all, I had a really good time with it though!

Submitted( 2)

Really unique mechanic and so fun to play !

I love the animation of the main character !

Submitted( 1)

The game was very interesting to play. A bit challenging but fun. Great job

Submitted( 2)

I liked the abstract world we were in and the nice soothing color pallete. The music was also very nice. Everything really contributed to a nice abstract sort of feeling. 

You designed some really good puzzles, and it was always satisfying to solve it. But sometimes the solution seemed to just happen? Like I'd sit on a magnet, and see  other magnets pass me by and I'm think "ok I got to time it so that I can get to that one" and while I'm thinking I just am taken to the blackhole its like oh...okay.

Also, I don't see there being much of a point to the lil machine in the beginning.


Still, very fun game and very interesting concept. Good job!

( 1)

Loved the art, gameplay was fun. Level 4 seemed really glitchy.

Submitted( 1)

Cool palette! Congratulation on the submission :)