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Overwhelmail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3278 | 2.593 | 3.667 |
Fun | #3338 | 2.278 | 3.222 |
Overall | #3398 | 2.409 | 3.407 |
Presentation | #3432 | 2.357 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, you are a computer that joins people together by allowing them to send emails and pictures to each other
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I guess I'm a little too slow for this game but it still was fun and I like the concept =D
Wow, this is cool! God dam Initial D was keep sending viruses to muffin, but I checked all of them. Ha HA. Tutorial is a little bit unpolished, buti understood controls immediatly.
Photo puzzles is still too hard, imho. Record is 240.
Thanks for your feedback, we'll balance the game!
I really loved the concept and presentation of the game even though I’m not very good at the game.
If you want to improve the game, you can add audio and maybe a few more puzzles and maybe find a way to make it easier for the player. For example you could allow your computer to offload some more complicated/bulk puzzles to other computers in exchange for significant number of easy messages/slightly harder but less quantity of puzzles.
Maybe for the higher difficulties, you’re one of the computers that have to handle the harder tasks and you can split the easier tasks of your workload off to other computers for less but slightly harder tasks.
I’m not really sure if this makes sense to you as I don’t know how I can explain it better. But anyway, good job on the game!
That's a good idea, we'll consider it. Yeah I knows, the game is really hard, I was thinking about giving the player more time to finish the puzzles before they disapear.
Seems like a cool game, I really dig the concept and the presentation :)
Sadly the game is too zoomed in whenever I run it and I wasn't able to see and interact with all of the windows as a result :/
Oh... Sorry for that, it seems pygame couln't read your screen resolution...
I will add a select resolution option after the jam!