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MARRIAGE HOCKEY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #477 | 3.619 | 3.619 |
Originality | #691 | 3.720 | 3.720 |
Overall | #740 | 3.568 | 3.568 |
Presentation | #1342 | 3.365 | 3.365 |
Ranked from 189 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In a few ways. One, you are a married couple working together towards making goals by controlling both characters simultaneously. Two, you are literally tied together.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice interpretation of the prompt! I loved the story that you developed. The controls had my hockey games looking like pure chaos as a single non-ambidextrous player. Still I enjoyed the wit in game the most! Well done.
I played it here:
The controls were really hard to grasp, but I'm generally bad at limb-independency anyway, so take that as you will.
This is a REALLY fun game and a great concept. Really wanted to keep playing. My high score was eight (but also the puck got stuck in a corner so I feel a little cheated...). My only suggestion would be to weight the randomness of the gifts so that it's more likely to give you extra goals if there is only one. I was in positions where I had LOTS of pucks, but nowhere to put them. But really fun game!
That's a creative story, and a fun addictive game! Frazzled my mind trying to be ambi-dexterous, but I keep coming back, and playing "just one more game"! My high score is only 7 ... for now! Mua ha ha ha! Well done on a fun addictive game! :D
Really cool game
Interesting concept, once you get used to the controls. It was a little tough to control at first, but on my second attempt I think I could score 8 or so goals. Great game, I enjoyed playing it!
What a concept. Made me chuckle.
Great Job.
BTW, Would love for you to try my game too.
It is an Action Platformer with unique controls.
https://sgt-blade.itch.io/wartorn
2 controls at once is a little too much for my little brain. Game seems fun, well polished, good job !
Wow! You really set the atmosphere and delivered fun gameplay! The controls feel chaotic but in a good way lol.
This game was such a wild idea, and it worked rather well. I was a bit skeptical at first controlling two players at once, but after about 3 rounds I got the hang of it. It's a clever little idea and it fit the theme rather well: joining together both literally and in matrimony. Also, having the powerups being wedding gifts was a cool touch, as was the little messages at the end of each run. I waited around a whole minute scoring 0 points just to see what kind of message I would get, lol.
Really cool game, GG !
Great game. Really enjoyed playing it
I love it. The controls feel a little chaotic, but everything else is on point.
Great game, had a blast playing it.
Nice game, also nice that you added some juice to the game
Small game with an interesting way to implement the jam's theme.
I think the gameplay is what this game makes it worth to play. You can play alone or locally with another person. Which of the two you choose will affect the overall feel of gameplay. When i play alone i have a general feeling of chaos in me, because it becomes very difficult to control two characters at the same time. When i play with another person, i have more control over my own character, but i have to coordinate more with my teammate.
It is also very exciting that the goals are always placed on different locations, or that there are several goals at once. That creates more variation in how i need to move my character.
Overall i think this is a pretty solid submission. Great work.
I love the concepts! The shakes add a really nice touch! Well done!
Very straight forwards, but it works! The art style is nice and the gameplay is intuitive. Good job!
The UI for this game was phenomenal. The controls were hard to control though, but I guess that was kind of the point.