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Time Travel Shanty (GMTK 2020 version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #337 | 4.062 | 4.062 |
Overall | #442 | 3.677 | 3.677 |
Originality | #455 | 3.846 | 3.846 |
Fun | #528 | 3.538 | 3.538 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When the time stone gets stolen, the player gets catapulted back and forth through the centuries. Time and Space is out of control! (Even though all art and sound effects were pre-existing, the music was written during the jam. This is my first ever game )
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I really enjoy the simplicity of the game as well as the unexpected hopping between time. I had a lot of fun trying to steal treasure in one time period and then having to escape skeletons when transported into the other. Would love to see this game developed more.
I like the moment of surprise when realizing the character is actually traveling between times. Nice concept and original. Would want to see the game to be developed more.
Thank you for playing. Gonna keep developing after the jam, so stay tuned for more!
WOW Nice ! Love the music and all
The music was composed by Tunglith during the jam, quite fortunate for me to work with him on this. Thanks for playing!
Great game !!
Thanks for playing!
Interesting concept. The visual is cool though it is buggy. And also because we played it on the big screen it was kinda blurry sometimes. it was fun for sure
Thanks for your feedback. I'll keep working on it, so stay tuned!
Nice idea! Love it!
Thanks for playing!
Nice idea, and awesome visual style! The game is a bit buggy though
PS: I will be tweeting about this game, and some other games I will play from the jam: https://twitter.com/TheAntonSem/status/1284852745510563840
Thanks for the feedback and your upcoming tweet. feel free to mention my twitter handle (@gypynkt) as well, as i will be posting further development of the game there.
Unfortunately I alredy twetted :(
Yeah, I saw. no worries :)
Congratulations on the game! I like the idea of an out of control time traveling pirate who's power is both a blessing and a curse. The presentation is wonderful, although I wish the game would reach a conclusion, maybe by returning to your boat after you finish looting the area. A very satisfying demo.
Good luck!
Thanks, the ending was really rushed, because I was running out of time badly... My plan now is to release a fixed gamejam version over the next week or so, and then start working on making this a full title. Appreciate the feedback!
This is so exciting! Wish you all the best.
Very interesting concept of time travel. I was impressed by the level of quality this game turned out in just 48 hours, despite having some minor bugs. Looking forward to the full game
Thank you, stay tuned for further development!
Hey I haven't played your game (I'm on mac) but I did see it on Mark's stream. Just wanted to say well done! Really impressive for a first jam! The time mechanic is really cool and you could definitely take it to so many different places. The one thing that I thought while watching Mark play it, was that the environment would probably benefit from having more recognizable landmarks that immediately tell the player "this the same place but a different time" - Great Job
(haven't rated it cos I don't think it would be fair since I haven't been able to play it for myself)
Hey, thanks for your feedback nonetheless, really appreciate it! I will take what you said into consideration when I continue working on the game. I'm quite excited for all the potential of world building and other mechanics I want to include. Might even make a mac build, if there is demand for it ;)
That's incredible for a first game! Well done :)
And I liked the way you handled roof teleportation bug ;) (Or maybe that's not a bug!)
Appreciate your feedback. Thanks for catching that, it's not really a bug, it's more of a necessity since I don't want the player to be trapped inside a space he can't see . But I intend to build this out even further, so that wall sections can also be explored. For the jam that was a bit out of scope though :)
Wow I love this game's art style! I hope you keep working on this after the jam. Great work!
Thanks, for your feedback. I will 100% keep working on this, so keep an eye out for further progress!
I'll give you a follow to keep updated!
I really loved the same space, different times mechanic in Titanfall and Dishonored and this was a really cool take on it! Not being able to control the time made you constantly have to juggle between challenges in both times. The art style and music were really good too! I did encounter one glitch where I died, then when I respawned the camera was broken, so I had to restart the game. No worries though since obviously game jam games are gonna have some bugs in them.
Thanks for your feedback, I'm glad that you enjoyed my game. To be honest I have never played Titanfall or Dishonored, but probably should check out the levels in question since they also got mentioned when Mark played my game during the live stream. I actually got the inspiration for the different times from Soul Reaver's spectral plane.
I will work on the bugs when the game jam is over, and then start expanding on the idea. Keep an eye out, because there is more to come! ;)
What an incredible game. Nicely simple and well executed. The atmosphere was really amazing. I can't stop playing this game. Man, you've done addicting game. I got so much fun. Awesome.
That was a really interesting concept and I loved the art! Awesome job!
Thank you so much, glad you had fun!
Exploring the same spaces in different time periods is a really cool idea! At first I was not sure what was happening when it jumped around time, but that was because I didn't read the intro info first... my bad. Really cool environments and visual style as well.
Thanks for your feedback, I'll keep working on this after the jam. Then there will be more story also inside the game, so you won't have to read the intro anymore ;)
The atmosphere was great! I really liked the time travel concept although it was a bit to frequent to my taste. Good job!
I would appreciate it if you'll have time to check out my game.
Thanks for your feedback! Just played your game and gave you a rating.
Pretty fun, especially the part where i broke the game completly ! XD
Interesting interpretation of the theme, keep it up !
Thanks for going through my game in depth haha
I'll be continue working on this game after the jam, so stay tuned!
Really neat game! Great job on the audio, the game sounds great. I liked the mechanic too, it was a nice challenge to have to plan out where I will reappear in order to avoid the skeletons. I had a bug where some text was rendering over other text so I couldn't read it but restarting fixed it. It would be cool to see this game expanded on!
Thanks for your feedback and glad that you enjoyed it. I'm gonna continue working on this game after the jam and attempt to release it as a full title. I already have some ideas, and getting some valuable notes from some here. Stay tuned!
Love the concept, there's huge potential to expand on this into something much bigger. Great job, especially for your first game!
Thank you, glad you enjoyed my game. I'm gonna continue with this project and try to make it a full release. so definitely more to come!