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I DID NOT WANT THAT CARD !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #369 | 3.667 | 3.667 |
Overall | #580 | 3.571 | 3.571 |
Originality | #951 | 3.571 | 3.571 |
Presentation | #1144 | 3.476 | 3.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The equipment is 'out of control'
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
This is a nice way to fit the theme, and I really like the different feel of the weapons! I think it was the hammer that slowed you down and swung around, that one felt really good.
I also think that this is the second godot game that has been broken on my two monitors. It displays on both and won't animate on the same screen that I can actually interact on, but that screen switches back and forth. Maybe it's just something on my end since it happened twice, maybe it's something with godot, I don't know.
But the game itself was super cool, good job!
Thanks and sorry about that.
No worries, I'm not convinced it was something you had control over, but if you come across why that happened and remember my comment let me know lol I'm curious
good graphics, and outstanding player feedback, it even makes it satisfying to lose!
Haha ! Thanks for playing.
This game has really good game feel, it runs butter smooth.
Thanks !
I saw this game on every stream today, so in the end I had to actually check it out myself. :) This is a great one, well done!
xD I tried to get as much of feedback as I could. Thanks for playing :)
Really cool game. Howver, card should've been on the bottom
has your game some 3d stuff ? Because i usually crash on godot 3d games, and this is the case of this one...
Idk, it doesn't crash usually. I used 2d godot but maybe it has bad optimization.
Does it do it all the time?
i can't really enter the game ^^' There's all the sounds playing, i hear the slash when i click but all i can see is the godot logo :(
is it a GPU problem ? I'm not sure but if you can try to test it on another computer. I'm sorry that it doesn't work for you :)
Definitely a cool idea, but could use a little more tutorialization. Also it would be nice if the cards stayed a little longer and changed on time intervals instead of on attack. Otherwise you have to keep looking at what card is next. I had fun playing it!
Thanks for your feedback :)
This is seriously cool! Would love to see a more polished and fleshed out version of this after the jam ends. (You forgot to turn off the debug console btw)
Thanks for your comment.
Simply great, I'd love to see more of this! The character moves well, the core concept is interesting yet easy to grasp (once I figured out what the different cards were about anyway), and there is interesting tactical variety even with the relatively small pool of cards. What I'd like to see in a more complete version is more enemy and card variety, as well as some buffs to the hammer - I got hit by so many projectiles each time the hammer was my only choice of weapon.
A bit of tutorial might help. I understood the weapon cards and had a lot of fun with them, but don't really understand the other two (besides that the boots make you run faster). I understand wanting to make the player figure out exactly what each card does, but I think at least the card slots should be clear.
Also the extra little window that pops up keeps printing a whole bunch of errors while the game runs.
Thanks!
The second card is an armor : The boots make you faster and the Shield protect you from one hit
The third card is special abilities : Heal , Dash , Build a wall to protect you it's used with E
Thank you! Just knowing that makes the game much more fun.