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A jam submission

ThoraxisView game page

Submitted by Brainfart Studio (@BrainfartStudio) — 1 day, 17 hours before the deadline
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Thoraxis's itch.io page

Results

CriteriaRankScore*Raw Score
Would you come back to this game again and again#73.7273.727
Was the game well balanced#83.9553.955
How fun was the game#114.0004.000
Overall#113.9553.955
Should this entry qualify for the next round?#134.1364.136
Was the game free from bugs#153.9553.955

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine Used?
Unity

Do you want to be considered for the wildcard if you miss the cut?
Yes

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Comments

Submitted

Brilliant entry! Vampire survivors meets boss fight! I'd love to see more from this, new weapons and other goodies to really add to that game feel!

Submitted

That was fun, I liked how intense it can get after a few rounds! Unfortunately the game also froze for me after maybe 20 or 30 rounds (I kept choosing the fire rate increase bonus).

Unless you plan on adding more important entities to the game, I feel like the minimap could be replaced by an arrow pointing at the boss on the edge of the screen. I was only using it to aim at the boss but maybe I missed some other ways to use it.

As others have said there are many ways this kind of game can be expanded, I'm curious to see if you get to continue working on this in later rounds. Great work!

Submitted

Game was not free from bugs 👎

Submitted

In all seriousness though, this is probably the most fun game of this round. If I had to nitpick I'd loved for the bosses to have cooler attacks later on (e.g. shoot more bullets, new attack patterns). Excellent concept and execution, and a perfect answer to this round's prompts. Full marks from me!

Submitted

I really liked this one. I always love games that let me change my stats, I put everything into movement speed until it was uncontrollable.


The pivot on the bosses felt off sometimes and I felt cheated a bit, bullets spawning in tin air.

All in all great game.

Submitted

I really liked this one. I always love games that let me change my stats, I put everything into movement speed until it was uncontrollable.


The pivot on the bosses felt off sometimes and I felt cheated a bit, bullets spawning in tin air.

All in all great game.

Submitted

Great work, Mitchell! All your planning paid off and this was a really robust entry. I left feedback on stream, but I'm sure it's all things you've thought of before (more boosts/punishments would be nice, another movement option could be cool). Great work.

Submitted

This is a really nice vampire survivor-esque game. The art looks good for the most part, other than the ui, and even though there is really heavy pixel scaling here I'll give it a pass since it doesn't really detract too much from the look of the game. As for the gameplay, I liked how you not only choose your power-ups but also your power-downs. It adds a lot of depth to the builds you can make. The bosses themselves are all unique. I like that they all have their own music themes. One small nitpick though, when you have a ton of the spread shot upgrade, it fires to the right of your mouse cursor and isn't centered. Really good entry though.

Developer

The penalties seem to be the big thing everyone likes.  Might have to play with that in the future!

Most of those were on my radar, but other things just took priority.  Downside of the deadline, yeah?  The spread shot, though.  I hadn't caught that one.  And now that you say it, I know exactly what's causing it.  Will have to fix it after judgement.


Appreciate you playing and all the feedback.  Thanks, Kingjaw!

Submitted

Wooo. New boss in town!!

Submitted( 1)

So close >:(

Submitted( 1)

Hacker!! You've set the bar high my friend. But checkout this score!!

Submitted( 1)

wait I genuinely thought my original score was lower HAHAHAHA I need to get my eyes checked

Submitted

Really solid all-around! I like what you have so far with the upgrade/debuff system and think it has a lot of room to grow. The bosses themselves also each feel unique but not so staggeringly different that it's disorienting, which is a great balance.

Submitted (1 edit)

A great boss fight with upgrade/penalty elements! of course I would wish the character would move to the direction of the cursor but still really enjoyed the muzzle flash nice idea with the minions I would have thought the big pixelized bosses would bother me but that was not the case. the background really adds a lot to the whole atmosphere great work!

on stream: https://www.youtube.com/watch?v=cSUIomK5BB0 1:36:42 (but I return at 1:37:59)

Submitted

I was very proud of my 4625 points until I saw the comments and I got demolished by everyone. It would be great to have a scoreboard just with GDKO submitters and make a friendly competition. Sometimes the music glitches and stops (My theory is that it happens when I get hit when the music is about to start but IDK), but for the most part this is a perfect entry and totally replayable. I definetely will come back and improve that score.

Developer

A leaderboard was actually on my stretch goals.  But there was still just enough with what I had that I just didn't feel right moving on to the stretch goals.  Plus, absolutely no idea how to go about that.  Will have to learn it, yeah?

Appreciate all the feedback and the kind words.  Will be working out the last few issues after GDKO.  Cheers!  (and good luck on the scores!)

Submitted

Great animation of bosses and design looks pretty pretty hehe, Good job!!!

Submitted

My final score was 8345, not sure if that is good or not. I really enjoyed playing this, and I loved the duality of upgrades and penalties,  making you think a lot before picking. Sometimes the music randomly stopped, but for me it was mainly bug free!

Submitted

I got to 12,815 points before it froze unfortunately. Great game with the progression and choosing the penalties. Each boss was unique. Overall nice entry!

Developer

Oh no!  I missed the freezing.  May I ask what upgrade you took?  I'll look into it (after ratings, of course).

Submitted

I also had it freeze at 11,185 points.  I picked the player movement speed up 3-4 times in a row and it froze on selecting the last one I believe.  It may have frozen when the menu came up though.

Submitted

The variety of bosses and the upgrades makes it engaging and fun. The music and artwork were also great. Awesome game <3

Submitted

Fantastic game, the different bosses were great and I like all of the extra enemies to deal with. Having to choose the upgrades and penalties is really clever and I like it all very much

Submitted

Cool boss fights and great artwork and sound. The upgrades and downgrades helped keep hooked.

Submitted

Really fun! I love me some infinite scaling endless game modes! The bosses felt balanced and the mini map is a great addition! When all the penalties start to add up, it gets incredibly hectic! Great work!

Submitted

This game really captured the rogue-like magic in really good ways.  First round I thought "oh this is really easy" but soon I found myself strategizing on which powerups to get and getting really intense with it.  Also excellent use of music and minimap.