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A jam submission

Lil DraculaView game page

A game about a little vampire trying to take control of a castle
Submitted by hectorpovov — 1 hour, 48 minutes before the deadline
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Lil Dracula's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#2112.7913.222
Interpretation of the Secondary Theme#2373.2723.778
Gameboy Soul#2553.0793.556
Overall#3122.5212.911
Graphics#3152.5022.889
Soundtrack/SFX#3650.9621.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
My game is about a vampire tryiung to take control of a castle, he turn into a bat, run of the sun of the curtains, and other things.

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Comments

Submitted( 1)

I liked the jump turning the player into a bat and the little dash!

Developer

thank you 😁

Submitted( 1)

I died ... a lot! :) 

I liked your game. It reminded me of super meatboy. I really liked the snappy controls. 

Developer

I'm glad that you liked it, thank you for playing :)

Submitted( 1)

cool game, I liked the first puzzle being standing on the knights head. You definitely nailed the feeling of a Gameboy game. I think you could have ramped up the difficulty more slowly, let the very start of the game be way too easy so the player has a moment to learn the game before challenging them. Thanks for making this! I had fun.

Developer

Thanks man, gonna think bout that

Submitted( 1)

That was way too difficult, yet it was good to play, the graphics was ok, yet the constant repeat of textures was a little bad for the immersion and enjoying of the game, all that put aside, i really liked to play it! Hope the next jam u submit too! <3

Developer

Thanks man, your comment made me really happy

Submitted( 1)

i found the game to be too difficult. still, thank you for building and submitting!

Developer

thank you for the comment, and thanks for playing

Submitted( 1)

oh there was one other thing, I think I was able to spam the jump and roll command to reach quite high in the first part. this was actually quite cool and fun and I could see some interesting level skip mechanics (like going over the top of the map, similar to some mario levels)

Submitted( 1)

(Sorry for the bad English)

I played the game from beginning to end, the game is extremely difficult, and returning to the stage screen every time you die is a little tiring, the lack of ost/sfx could give this game a much greater immersion, the level design is also a little difficult to interpret, but the camera definitely made me slightly queasy...

Thanks for the experience, good game. :)

Developer( 1)

I understand what you are saying, tanks for playing, I am going to improve my skills, and learn about sfx :)