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The Black Cat and the Red Sorrow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #218 | 3.307 | 3.455 |
Soundtrack/SFX | #284 | 2.263 | 2.364 |
Interpretation of the Secondary Theme | #307 | 2.698 | 2.818 |
Overall | #323 | 2.437 | 2.545 |
Gameplay | #347 | 1.741 | 1.818 |
Gameboy Soul | #360 | 2.176 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
We used a 4-color palette and tried to capture the spirit and wanderlust of exploration-based GameBoy RPGs. As for the Spooky theme, we created a world with Witches and a black cat as a main character, as well as creatures twisted by experiments and a dark lore lurking beneath.
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Comments
One thing worth fixing as you continue forward with developing is the viewport.
The game opens in fullscreen, and deviates from the aspect ratio of the GB screen, as well as insufficiently upscales the imagery. It seems to be the case that it was not designed with this in mind, since I can see part of the space between maps when I load in. Incidentally, the space between maps is a different color from your main palette colors.
Looking forward to future, more complete builds. I want to go on this adventure as the (incredibly speedy) cat.
Love the color choice. Music fits the atmosphere
The game is mostly in concept state, i like the artstyle! i don't know if i missed the interact button of the game tho.
and cats are cute!!
the soundtrack reminds me of luigi mansion...
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Interesting concept. The art is cool! The pixel sizes in the artwork are a little incoherent, but there's a strong character to the construction of the world.
Good work! Congratulations on the submission!
Love the pallete used and the graphics are very cute
I'm a bit confused... Do you just move? or there is an interaction button?
Only move for now. They didn't make it in time to add more stuff. They'll continue after the Jam. That's in the game's page's description :)