Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Timeless DungeonView game page

Dungeon crawler with time mechanics.
Submitted by nsanti21 — 6 minutes, 54 seconds before the deadline
Add to collection

Play game

Timeless Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1993.8893.889
Innovation#2493.5563.556
Overall#4273.3613.361
Game Design#4433.3893.389
Graphics#5653.3893.389
Audio#6532.9442.944
Fun#6583.0003.000

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You need to rewind your time and your enemies to manage to get to final boss of the dungeon!

Did you write most of the code yourself and made all the assets from scratch?
Yes we did as a team! Francisco Ramírez made the art, Nicolás Santibáñez and Daniel Retamal coded the game, but Daniel also made the final Boss.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool game but it's very difficult. The graphics are nice.

Submitted

I liked the rewind theme in your game, it's really nice the shadow following you and the effects when you use the "e".

Check out the default attack in idle, is always up. Maybe using the last direction you move, or the direction the character is facing at the moment you attack, would be better and make the game less difficult.

Another thing, probably the enemies are to fast attacking or there's to many enemies at the beginning of the game. I'm not a fan of lowering the difficulty to games, but maybe make them move or attack slower should be a good idea.

Anyway, your game has potential, you just have to polish it a little in my opinion :D

Submitted

I liked your take on the theme. But there are some issues, which did't let me to have fun:

  • Difficulty. The game is too hard from the beginning. I was attacked by 3 skeletons and got destroyed in seconds;
  • The cooldown for the player's attack is too long;
  • It would be great if the game had some explanation / tutorial on how to play it correctly, since the mechanics are complex.

Anyway, well done!

Developer( 1)

Thanks for all your feedback! This is our first game so we really appreciate it.

Submitted( 1)

I enjoyed playing the game, even though it got difficult pretty quickly. I agree that there should be a tutorial or something to really help showcase the mechanics of the game, because while the text was helpful, even after that I still didn't quite know how to play the game in the way that it was made. I also think that there should be some sort of sound detection when the player gets hurt because it's hard to look away to look at your health level when you're battling 3 skeletons lol. It was a very enjoyable game once I got the hang of it. The sound design was pretty good, and the art was excellent.

Developer

Thanks a lot for your feedback, it is greatly appreciated!

Submitted( 1)

This game is in a mixed bag but there are a few things I do love from this game:

1) Good art and music - I can tell there is quite an effort put into the making of this game. It actually looks pretty decent - with an option menu to boot. Such a small polish, but its nice. The music is a bit bland howevr and I won't say it's the best, you could say it's servicable - but at least it's your own music. More power to you!

2) Perhaps one of the more inventive innovations of the theme - having to slash enemies to rewind them to a spot where you recall - very satisfying when pulled off correctly - more on this below.

On the other hand, I think the general feel of the game needs more work, here are a few things of what I mean, by the way these are subjective to me and may not always be objectively true:

1) The mechanics are arguably, quite complex - and could make do with a better tutorial system. I think your team either needs to decrease the difficult curve (fight 1 enemy first instead of 3 to get used to the mechanic), or have a better tutorial system to better introduce the mechanics. There was quite the wall of text - I didn't even realise that the recall move was the one used to kill the skeletons.

2) For a very intensive game as this, the controls become paramount and I can't say it feels the best. It's hard to tell when I'm making a hit, how long my range is, and why I'm getting hit. Sometimes when I think I'm hitting left, my character was still facing right and forces me to take hits. The controls do not feel as responsive as a result - I think your team needs to focus on sound design, making sure that when you character gets hit, make them play a hit sound. Or when you successfully kill skeletons, there needs to be sound for that too etc.

3) I was never able to finish the game as it was too difficult, and the death is too punishing. This is partially because it is created as a jam game, so I don't think you should restart the entire game everytime you die - it's too punishing and can detract players from trying to finish the game.

These are some of my thoughts. This game is a polished rock to say the least - it has a lot of good potential, has some good features now but it's hard to recommend at the moment - sorry about that. With that said, if you ever come around to revisiting this game in the future, I would be quite hyped to see what further improvements are made!

Developer

Thanks a lot for your comments!  This is our first game so any feedback is greatly appreciated

Nice game. It was tough getting used to the main mechanic but it's a great idea. The difficulty lvl is high, which creates a kind of rewarding experience.

Submitted

A very nice game with cool pixel art design and an interesting idea. Really liked fact that the only way to kill enemies was by rewinding, but the slash ability seemed a little underpowered and I think it  would be really cool if you made it possible to controll the rewind time yourself. The music was very nice and fitted the game well. Totally fits the theme and is fun to play!

I like the graphics. The attack should have less cooldown. It's fun to play^^

It would be cool if you would also rate my game :)
https://itch.io/jam/brackeys-4/rate/724694

Submitted

Fun game! Runs pretty well and there isn't a lot of bugginess. It's hard! I think it might make it easier if I could hear when I lost health or hit them. Nice work though!

( 1)

This is a really interesting game and very fun to pla

Submitted( 1)

The idea is interesting. I think the attack should a bit less cooldown.

Developer

Thanks for the feedback!!

( 1)

It has interesting mechanics and is very fun!