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The Clock Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #914 | 2.510 | 3.286 |
Fun | #1074 | 2.400 | 3.143 |
Game Design | #1174 | 2.291 | 3.000 |
Overall | #1201 | 2.200 | 2.881 |
Graphics | #1314 | 2.073 | 2.714 |
Theme | #1357 | 2.073 | 2.714 |
Innovation | #1428 | 1.855 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You have to REWIND clocks.
Did you write most of the code yourself and made all the assets from scratch?
Mostly. A small part of a script from tutorials and a few textures taken from google images
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Comments
I loved the little details and Easter eggs all around the map, the take on the theme was really nice and a fresh way to do it. Good Job!
It was a nice experience, I can see that you worked hard on it. The mouse moved too slowly and some more FOV would have been nice, but overall it was a nice and fun experience. Good job!
Could you try out my entry? Thanks in advance!
Yeah... Sorry about the mouse sensitivity, I decreased it once while playtesting and forgot to fix it. Sorry! Anyways, thanks for the feedback!
To difficult and controller must go faster but nice work
Please rate my game
I liked the game a little difficult, but the idea is cool, a tip is to put a little more time for the player, and put some explanation about what is game in game, but good work!
Realy nice. Are the clock spawns randomized? You need to finetune the movement a bit.
It feels very bad at the moment.
No, sorry. Right now the clocks spawn in a determined position, different for each map, but it's not randomized. I realized that when it was too late to add it. Anyways, thanks for the feedback!