Play Very Fast Boy
Gauntlet Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #119 | 3.381 | 3.381 |
Graphics | #203 | 3.524 | 3.524 |
Overall | #229 | 3.206 | 3.206 |
Game Design | #236 | 3.190 | 3.190 |
Fun | #242 | 3.095 | 3.095 |
Audio | #249 | 3.095 | 3.095 |
Theme | #352 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We envisioned the 'what's behind the door?' as the implicit question of a television game show, choosing the door is the first step, and with what you reveal, you'll have to play your cards, but you can always change your choice.
Did you write all the code and made all the assets from scratch?
Yes, all the assets (code, music, art, sfx, design, etc.) were made during the jam time.
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Comments
Fun concept and quite original loogking graphics. This orthographic projection make it look really intresting. Entartaining game :))
Entertainment value wise it was awesome! Good Job!
Fantastic game! Probably the first game I have saw in this jam that made **all** the assets inside the duration of the jam! Amazing! And the game was pretty solid.
The only complain I have is that the bouncy slime bubbles were a bit too sensitive and as a result, very unpredictable.
Besides that, I am amazed and good luck with the results!
Fun concept, great maps and minigames, the controls feel a bit difficult on some of the minigames, but overall a great game!
I loved the unzoon I got in one area! the animation of the player is perfect also. You feel that you're playing a fun game. If I may, I think the control could be a bit more permissive. The game is punishing you very quicly if you missed just a bit.
I had a lot of fun! I like all the different mini games and Wipeout meets medieval castle lol. The character movement felt a little slippery, but I think it added to the fun of the obstacle courses. Only complaint I have is when you get teleported up the arrow dodging game the super zoom in on the character was a bit jarring. Great job, keep up the good work!
For now one of the best concepts of this jam, nice game, nice drawings and nice atmosphere.
Good job.
So, I like the concept overall, it's refreshing and it's fun; so well done, but, few things that could have been better :
add arrows as we don't all have "QWERTY" keyboards and also, I am on a laptop so I could not see 100% of the game view, and could not adjust that setting to fit my screen size. It can be easily fixed so, don't forget next time ;)
Very cool game otherwise!
Really fun platformer, At the beginning the movement was a bit weird but after a while i got used to it. Great work.
If you have time check out my game.
I wish the slime ball was a bit more forgiving, but overall the movement felt great! Loved the voice over
Very cool idea, loved the slime ball-things and their bouncyness XD The sound effects were well done. Good job :)
Absolutely delightful! A little hard to get used to at the beginning, but once I did it was a lot of fun! Loved the concept, reminded me a lot of Wipeout. Also I loved the look of everything, especially the spinning blocks and the moving platforms
Well done, I enjoyed the variety of all the little mini games! I think it would be cool if the speed booster pads gave you more momentum and you kept your speed for longer. At the beginning I was also having some problems with the camera view & the resolution not fitting my screen, but web builds can be weird like that. Once I switched from my laptop to my monitor it was good. I found a little bug on the "balls" level where I phased through the ground and got stuck under the floor.