Posted December 18, 2022 by Nerokrinion
#terrain generator #diamond square
I added an island generator based on the diamond square algorithm. Roughness and island size can be controlled. The Godot shader language is still a bit of a mystery to me, so I took the terrain shader from this excellent tutorial. The textures were created with Texture Lab.
The islands look quite bland right now, the next step will be to place grass and some palm trees ...