Galaxy Garden (demo)
WASD to move
W or SPACE to jump and wall jump
E to interact
MOUSE to aim and shoot
DISCLAIMER: This build is extremely out of date, and does not reflect most of the recent gifs you will have seen on twitter. A new build will be arriving in February 2019. Thank you for your patience.
This game was made in two weeks for the 2017 "A Game by it's Cover" Jam. Inspired by @heyshilly's Famicase, Galaxy Garden is a platformer/shooter in which the player must travel from planet to planet, fighting robots and restoring the galaxy's plant life.
Over the next few weeks, expect to see:
- new weapons
- new enemies
- new levels
- improved sound
- improved music
Follow @halfcutdev on twitter
Comments
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tôi yêu game này
anyway to make screen bigger?
Cute pixel art. Love the game setting and everything else. Are you still working on it?
This is the most nitpicky of nitpicks ever to exist, but
What's the point of the first computer? To tell you to interact with the valve? By that logic, don't we also need an interactable sign to tell us to interact with the computer to tell us ect. It's the most unsubstantial issue ever, but I'm curious what the logic was here?
Was a nice fun game, regrowing the land looked great!
I do pixel art tutorials if you need some help.
weird of you to write this on an old game, comes off as incredibly rude.
I think its just a little nice reminder, if that person ever needs a bit of help they could just call him maybe
good game :)
Whooo, really like it, a good old school action enigme platformer.You have the lowrezjam that just begin, and that will last 2 weeks if you need a good motivation to make old school game again.
so, wassup
just play 5 minutes and like it very much ! art style gameplay and level design is quite nice :) Would be nice to have a windows built to play anywhere on my usb stick:)
Quite nice! Just one thing, black hole stuff doesn't seem to look like being harmful. I fell to it once then I knew, but later time I still think it's not something that can harm me.
Really cool! Great job!!!
(full screen mode would be great!)
I took a long break from this project, but recently picked it back up. Full screen and much more should be coming (as soon as I find the time to work on it). Thanks for playing!
Great little game! Thumbs Up! :)
Really good fun! Hope you continue with it
Please update game for running in full screen
Dear Halfcut,
I need to talk to you about something pertaining the game. It's not about gameplay or whatnot, but the game as a whole. If you would be so kind, message me on Twitter @night_m_fright (or email me at [email protected] if that works better for you) so I can discuss some things pertaining your game and a game I am/was working on (I put was there because I may have to change a few things).
Sincerely,
Night M. Fright
I really enjoyed how you used the traditional-platform-problem-solving-level system and added robots! It's fantastic.
You'll be happy to know that robots are no longer waterproof <3
Second speed run, awesome game congratulations.
Nice game overall! The music is awesome, and the sound effects are juicy.
This is a really random comment, but I just really want to know how you do this. How did you create a GIF of your game and then edit it to add a title to the GIF. Cause I have little experience with editing software. And btw, awesome game. :D
My firs speed run
Charming visuals, nice sound, solid gameplay, and most importantly... the weapons feel pretty good! When the difficulty starts to ramp up the game ends, but I think it has a good length for a jam. This is a great entry, nice work!
Very nice! Good graphics, fine sound, very playable gameplay! Starts off easy, but it gets difficult. I have to admit I can't make it past the part just after the console that says "You're getting pretty good at this". (Ha, ha ha...) I feel like the plant/fruit thing is a little tacked on, in terms of motivations...still, the "greening" animation is very satisfying.
Originally, the fruit was going to play a much larger role, game play wise. Didn't have enough time to implement my ideas unfortunately. But I can see where you're coming from. Thanks for the feedback!
Believe me, I know about not having time to implement features!
Pretty cool, could see it being a great full fledged game.
It'd be neat if restoring the plants had an effect on gameplay. Such as... it makes vines that you can climb, or it opens up a secret area, stuff like that.
I love this idea! I'll keep this in mind when I add more content in the future. Thanks for playing!
Hey! I've been playing around with your idea, and prototyped some growable platforms. Check it out here!
so is it going aka when can I buy it ;)