made by:
Therrense Lua (github: ttvs)
Tianlei Zheng (github: ztl8702)
- Explore surrounding area (car has memory of explored area and a vision of a few squares around it)
- Collect keys in ascending order before going to finish tile
- While maintaining enough health (health regeneration on ice tiles, health lost on lava tiles)
- Design & implemented a low-level subsystem to manoeuvre a car with high precision and coordination
- Used complex heuristics and search algorithms to navigate around convoluted obstacles