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libui-ng: a portable GUI library for C

Fork of andlabs/libui. This README is being written.
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About

Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.

Status

libui-ng is currently mid-alpha software.

See CHANGELOG.md

Old announcements can be found in the news.md file.

Runtime Requirements

  • Windows: Windows Vista SP2 with Platform Update or newer
  • Unix: GTK 3.10 or newer
  • Mac OS X: OS X 10.8 or newer

Build Requirements

  • All platforms:
    • Meson 0.58.0 or newer
    • Any of Meson's backends; this section assumes you are using Ninja, but there is no reason the other backends shouldn't work.
  • Windows: either
    • Microsoft Visual Studio 2013 or newer (2013 is needed for va_copy()) — you can build either a static or a shared library
    • MinGW-w64 (other flavors of MinGW may not work) — you can only build a static library; shared library support will be re-added once the following features come in:
      • Isolation awareness, which is how you get themed controls from a DLL without needing a manifest
  • Unix: nothing else specific
  • Mac OS X: nothing else specific, so long as you can build Cocoa programs

Building

libui-ng mainly uses the standard Meson build options.

$ # in the top-level libui-ng directory run:
$ meson setup build [options]
$ ninja -C build

Once this completes, everything will be under build/meson-out/.

libui-ng specific options:

  • -Dtests=(true|false) controls whether tests are built; defaults to true
  • -Dexamples=(true|false) controls whether examples are built; defaults to true

Most important Meson options:

  • --buildtype=(debug|release|...) controls the type of build made; the default is debug. For a full list of valid values, consult the Meson documentation.
  • --default-library=(shared|static) controls whether libui is built as a shared library or a static library; the default is shared. You currently cannot specify both, as the build process changes depending on the target type (though I am willing to look into changing things if at all possible).
  • -Db_sanitize=which allows enabling the chosen sanitizer on a system that supports sanitizers. The list of supported values is in the Meson documentation.
  • --backend=backend allows using the specified backend for builds instead of ninja (the default). A list of supported values is in the Meson documentation.
  • --wrap-mode=(forcefallback|nofallback|nodownload|...) controls which cmocka library version to use in test enabled builds. The default is forcefallback to pull and build a local copy. Package maintainers may wish to choose nofallback to use the system's library and declare cmocka a build time dependency or nodownload, see the Meson documentation for more details.

Most other built-in options will work, though keep in mind there are a handful of options that cannot be overridden because libui depends on them holding a specific value; if you do override these, though, libui will warn you when you run meson.

The Meson website and documentation has more in-depth usage instructions.

For the sake of completeness, I should note that the default value of --layout is flat, not the usual mirror. This is done both to make creating the release archives easier as well as to reduce the chance that shared library builds will fail to start on Windows because the DLL is in another directory. You can always specify this manually if you want.

Backends other than ninja should work, but are untested by me.

Build with Zig Toolchain

An alternative to using meson is to use the zig compiler and toolchain. The version used is a nightly build of zig 0.12.0, specifically 0.12.0-dev.1391 ae6df9e96.

$ # in the top-level libui-ng directory run:
$ zig build
$ # this should build the library and put it in ./zig-out/lib
$ # the examples will be located in ./zig-out/bin
$ # to compile for a specific platform:
$ zig build -Dtarget=x86_64-windows
$ # to change the optimization mode, use -Doptimize:
$ zig build -Doptimize=ReleaseSafe

Requirements

On all hosts, a zig 0.12.0 master build must be installed.

To compile for Unix platforms, gtk -3.0 and pkg-config packages must be installed.

Cross compilation for windows should work from all platforms where zig is supported due to the built-in resource compiler.

Cross compilation for macOS targets from other platforms is not supported at this time. Apple macOS SDK is only licensed for use from Apple devices.

Testing

Automated Unit Tests

Run the included unit tests via meson test -C build. Alternatively you can also run the unit executable manually.

Manual Testing Suite

Run the manual quality assurance test suite via qa and follow the instructions laid out within.

Installation

Meson also supports installing from source; if you use Ninja, just do

$ ninja -C build install

When running meson, the --prefix option will set the installation prefix. The Meson documentation has more information, and even lists more fine-grained options that you can use to control the installation.

Arch Linux

Can be built from AUR: https://aur.archlinux.org/packages/libui-ng-git/

Documentation [WIP]

API, check the modules section for an overview of (nearly all) uiControls.

Consult the ui.h comments for the uiControls missing in the docs.

Check the examples directory for fully fledged examples. Check out the tests directory and subdirectories for more real world usage.

Language Bindings

libui was originally written as part of my package ui for Go. Now that libui is separate, package ui has become a binding to libui. As such, package ui is the only official binding.

Other people have made bindings to other languages:

Language Bindings
C libui-cpp, cpp-libui-qtlike
C# / .NET Framework LibUI.Binding
C# / .NET Core DevZH.UI, SharpUI
CHICKEN Scheme wasamasa/libui
Common Lisp jinwoo/cl-ui
Crystal libui.cr, hedron, iu
D DerelictLibui (flat API), libuid (object-oriented)
Euphoria libui-euphoria
Harbour hbui
Haskell haskell-libui
Janet JanetUI
JavaScript/Node.js libui-node, libui.js (merged into libui-node?), proton-native, vuido
Julia Libui.jl
Kotlin kotlin-libui
Lua libuilua, libui-lua, lui, lui
Nim ui, uing
Perl6 perl6-libui
PHP ui, Ardillo
Python pylibui
Ring RingLibui
Ruby libui-ruby, LibUI, Glimmer DSL for LibUI
Rust libui-ng-sys, boing, libui-rs, libui
Scala scalaui
Swift libui-swift
Zig zig-libui-ng

Frequently Asked Questions

Why does my program start in the background on OS X if I run from the command line?

OS X normally does not start program executables directly; instead, it uses Launch Services to coordinate the launching of the program between the various parts of the system and the loading of info from an .app bundle. One of these coordination tasks is responsible for bringing a newly launched app into the foreground. This is called "activation".

When you run a binary directly from the Terminal, however, you are running it directly, not through Launch Services. Therefore, the program starts in the background, because no one told it to activate! Now, it turns out there is an API that we can use to force our app to be activated. But if we use it, then we'd be trampling over Launch Services, which already knows whether it should activate or not. Therefore, libui does not step over Launch Services, at the cost of requiring an extra user step if running directly from the command line.

See also this and this.

Contributing

See CONTRIBUTING.md

Screenshots

From examples/controlgallery:

Windows

Unix

OS X

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libui-ng: a portable GUI library for C. Fork of https://github.com/andlabs/libui. "libui for the next generation"

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  • C 47.3%
  • C 29.7%
  • Objective-C 21.0%
  • Meson 0.8%
  • Zig 0.8%
  • Go 0.2%
  • Other 0.2%