From the Depths experience enhancements.
Compatible FtD version : 2.7.4
GitHub repository: https://github.com/Why7090/BuildingTools
-
3D Hologram Projector
Render a 3D object from an .obj file and associated material & textures
-
Block Search Tool
Search among all blocks in your inventory
-
Block Counter
View the amount of each block on your vehicle
-
Calculator
Advanced scientific calculator accessible with a single keystroke
-
Armor Visualizer
View the armor strength of your vehicle in real time
-
Changelog Report
Don't miss changes made to FtD since the last time you launched the game
Don't forget to return here often to check new updates !
- Download the archive of the latest version
- Delete any existing installation of BuildingTools in
Documents\From The Depths\Mods\
directory - Extract the content into the
Documents\From The Depths\Mods
directory - Make sure that
BuildingTools.dll
is directly underDocuments\From The Depths\Mods\BuildingTools-master
Can be found in Decoration tab, above the Hologram Projector
You can find historical ship/tank/airplane models on these websites:
-
https://gamemodels3d.com/ (Requires paid account)
You can also use my userscript to unblock the downloads but it's not guaranteed to work. -
https://sketchfab.com/max_romash/collections(Free)(No longer available for download)
The model path must end with .obj and textures and material file must be located in a sub directory named textures
or in the same directory as the model file
Do not forget to unzip everything! The model files must not be zipped.
Settings:
Available shaders: Hologram (Glass), Transparent, Solid:
Building with Hologram:
Press `
(Back Quote key, usually above Tab
) in Build Mode to activate
Type your search query in the text box and the results will be displayed in real time
Click on an item to close the window and select it
When the query is empty, it will display the items you previously selected
Press `
again to close the window manually
Typing screenshot:
Press Insert
(usually on the right of Backspace
) to toggle window
Type expression in the text box, then press to evaluate
Use ↑
↓
to navigate previous expressions
Type help()
to view a list of functions and variables
You can copy the results in the output text area
Example usage of Calculator:
SAVE ALL CHANGES BEFORE USING THIS TOOL, YOU HAVE TO RESTART FTD TO DEACTIVATE THIS VIEW
Press Home
(usually on the right of Insert
) when focusing on a Vehicle / Sub-Object to activate the tool
From weakest to strongest : Blue, Green, Yellow, Orange, Red
Use W
A
S
D
Space
LeftAlt
to move the camera
Hold LeftShift
for faster movement, LeftControl
for slower movement
Hold mouse left / right button to zoom (change the field of view)
You may notice strange effects when you get too close to the object, it's a problem of the ray-box intersection algorithm used.
Press Home
again to restart the game (Unfortunately it's way too complicated to run this parallel to FtD, so the script simply deletes everything in the scene and activates itself)
Armor Visualizer in action: