Sven Internal is a C plugin for SvenMod that provides to you various cheats and gameplay enhances
Currently supported version of the game: 5.25
Imagine cheating in a co-op game =)
First, if you don't have installed SvenMod then download it and install (see readme). Download the archive svenint.rar
from (releases releases) and place all files from the archive in the root folder of the game. Next, add the plugin sven_internal.dll
to the file plugins.txt
(see the header Adding plugins
in SvenMod's readme).
- Menu (key INSERT as default)
- Customizable Configs
- ESP
- Wallhack
- Glow & Chams
- Vectorial Strafer
- Auto Bunnyhop
- Auto Jumpbug
- Fast Run
- Fake Lag
- Color Pulsator
- Speed Hack
- Anti-AFK
- Cam Hack
- Key Spammer
- First-Person Roaming
- Various Visual Hacks (Velometer, Crosshair, etc.)
- Message Spammer
- Skybox Replacement
- Custom Vote Popup
- Custom Chat Colors
The plugin uses subfolder sven_internal
in the root directory of the game.
How it looks: ../Sven Co-op/sven_internal/
.
This folder is used to save the config, load list of players (their Steam64 ID) for Chat Colors and load spam tasks for Message Spammer.
Folder config
contains all config files. You can save your config via menu or console command sc_save_config
, also you can load a config via concommand sc_save_config <optional: filename>
. Automatically the plugin load the config named default.ini
.
File chat_colors_players.txt
allows to change the color of nickname for a specific player, will be automatically loaded at plugin load.
Folder message_spammer
is used by Message Spammer to load spam tasks.
Also, when cheat loaded it will execute sven_internal.cfg
file from folder ../Sven Co-op/svencoop/
.
Type in the console the following command: sm printcvars all ? sc_
.
The command above will print information about each CVar/ConCommand that belongs to the plugin.
That feature lets you change the color of nickname of players when they write something in the chat.
File chat_colors_players.txt
used for adding the players in such format: STEAM64ID : COLOR_NUMBER
.
To convert traditional SteamID to Steam64 ID faster, you can use the following console command: sc_steamid_to_steam64id [SteamID]
.
There're currently 5 color numbers (slots) plus rainbow color, thus you can use 6 unique and customizable colors (can be changed in Menu).
Rainbow color has slot 0, others custom colors have slotos from 1 to 5.
Example for the file:
76561198819023292 : 0 # it's a comment
76561197962091295 : 5 ; it's a comment too!
File chat_colors_players.txt
automatically loads when cheat loaded. Also, you can use the console command sc_chat_colors_load_players
to reload the list of players.
Lets you change the models of players the working directory is models_manager
File random_models.txt
contains the list of models that will be randomly used
File target_players.txt
contains the list of pairs of type STEAM64ID = MODELNAME
to replace models for specified players
File ignored_players.txt
contains the list of Steam64 ID's that will be ignored when you replace models for specified players
For more information, check the files above, they contain comments
Roughly, it's some kind of AHK.
It uses *.txt
files from folder message_spammer
to run spam tasks. Use the following console command to run a spam task: sc_ms_add <filename>
.
It supports 3 keywords: loop
, send
and sleep
.
Important: Message Spammer reads the *.txt
files sequentially.
For example:
sleep 1.5
send test string
It will be executed like: wait 1.5 seconds, then send to game chat test string
Must be placed at the beginning of the file.
Loops the spam task, otherwise if you don't place that keyword in your .txt file, then the spam task will be executed once.
Sends a message to game chat.
One argument: [message].
Sleeps a spam task.
One argument: [delay].
Example:
loop
send stuck
sleep 0.35
send play
sleep 0.35
send diff
sleep 0.35
send alone
sleep 0.35
send light
sleep 0.35
send my ears
sleep 0.35
send vote
sleep 0.35
send buy
sleep 0.35
send thief
sleep 125.0