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#include <windows.h> bool isKeyPressed(int key) { return GetAsyncKeyState(key) & 0x8000; }
fn C.isKeyPressed(key int) int pub fn is_key_pressed(key int)int { return C.isKeyPressed(key) }
How to fix it?
Listen for keyboard events
No response
0.4.6
windows11
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The text was updated successfully, but these errors were encountered:
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Describe the bug
Reproduction Steps
Expected Behavior
How to fix it?
Current Behavior
Listen for keyboard events
Possible Solution
No response
Additional Information/Context
No response
V version
0.4.6
Environment details (OS name and version, etc.)
windows11
Note
You can use the 👍 reaction to increase the issue's priority for developers.
Please note that only the 👍 reaction to the issue itself counts as a vote.
Other reactions and those to comments will not be taken into account.
The text was updated successfully, but these errors were encountered: