Skip to content

ut-cs378-vision-2014fall/course-info

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

3D Reconstruction with Computer Vision

CS 378 (53132), Fall 2014

Meetings: Tuesdays and Thursdays, 9:30-11am, WEL 2.256

Unique number: 53132

Instructor: Bryan Klingner

  • Email: bmk at cs dot utexas dot edu
  • Office hours: Thursday 5-6pm, GDC 5.420

TA: Pengxiang Cheng

  • Email: pxcheng at cs dot utexas dot edu
  • Office hours: Tuesday 4-5pm, GDC 1.302 (TA Station) Desk 2

Course discussion on Piazza

Course aims and objectives

Projects like Photosynth, Kinect, and Tango have shown the incredible potential of using computer vision to construct immersive 3D environments from easily acquired imagery. In this lab-based class, we'll dive into practical applications of 3D reconstruction, combining hardware and software to build our own 3D environments from scratch.

We'll use open-source frameworks like OpenCV to do the heavy lifting, with the focus on understanding and applying state-of-the art approaches to geometric computer vision. Along the way, we'll use industry standard revision management tools like Git and Github. The class will culminate in a final project of your choice that puts your new 3D reconstruction skills to use.

Specific learning objectives

By the end of the class, you should be able to:

  1. Extract 3D information latent in 2D images and video.
  2. Apply state-of-the-art scientific libraries without needing a full grasp of their implementations.
  3. Use industry standard software engineering practices such as version control and peer code review.

Class format

The class will be heavily project-based. Projects will be completed in small groups. I'll assign early projects with specific goals and evaluations. Your group will design the final project, which will occupy roughly the last third of the semester.

We'll devote lots of in-class time to working on projects with the TA and I available to help. Each class may begin with a short presentation on a topic relevant to the current assignment. You should expect to spend time outside of class gaining additional background and practice with the topics covered by the projects.

Course Schedule

This schedule is a living thing and may change as needed to accomodate the class's progress.

# Date Topic Details Reading Projects
1 Thursday 28 Aug Introductions and image basics We meet each other. I'll tell you what I hope cover, you'll tell me what you hope to learn. 2.1, 2.3 Project 0 out
2 Tuesday 2 Sep Image Alignment 1 Image warping 3.6.1
3 Thursday 4 Sep Image Alignment 2 Fitting a model 6.1.1, 6.1.4 Project 0 due Project 1 out
4 Tuesday 9 Sep Feature Matching 1 What is an interest point? What is a feature? 4.1.1-3
5 Thursday 11 Sep Feature Matching 2 Invariant features and feature matching 4.1.1-3
6 Tuesday 16 Sep Image Blending High-level overview of blending 3.5, 9.3, Burt & Adelson
7 Thursday 18 Sep Stereo 1 Epipolar geometry 11.1
8 Tuesday 23 Sep Stereo 2 Epipolar review Project 1 Worktime Project 1 due
9 Thursday 25 Sep Stereo 3 Computing disparity / Code Review Project 1 code reviews out
10 Tuesday 30 Sep Structure from Motion 1 Project 1 recap, SfM intro, Project 2 Project 2 out
11 Thursday 2 Oct Structure from Motion 2 Street View SfM Project 1 code reviews due
12 Tuesday 7 Oct Project 2 work week
13 Thursday 9 Oct Project 2 work week
14 Tuesday 14 Oct Video 1 Motion Project 2 due
15 Thursday 16 Oct Video 2 Background Subtraction / Action Recognition Project 2 code reviews due Friday 17 Oct
16 Tuesday 21 Oct Video 3 Tracking Project 2 Revisions due. Project 3 out
17 Thursday 21 Oct Applications 1 Street View indoor geometry reconstruction
18 Tuesday 28 Oct Applications 2 Academic survey Final project groups and proposals due
19 Thursday 30 Oct Geometric Computer Vision Systems Chris Slaughter, CEO, Lynx Labs
20 Tuesday 4 Nov Final Project Work On-demand topics: None Project 3 due, Final project proposal evaluations back
21 Thursday 6 Nov Final Project Work On-demand topics: Video Project 3 code reviews due Friday 7 Nov.
22 Tuesday 11 Nov Final Project Work On-demand topics: Structure from motion Project 3 final code revisions due.
23 Thursday 13 Nov Final Project Work On-demand topics: Feature matching Final project progress report 1 due.
24 Tuesday 18 Nov Final Project Work On-demand topics: Stereo
25 Thursday 20 Nov Final Project Work On-demand topics Final project progress report 2 due
26 Tuesday 25 Nov Final Project Presentations 1 Group 13: Video overlays Group 1: Automatic climbing route detection Group 8: AR Globe
27 Tuesday 2 Dec Final Project Presentations 2 Group 2: Gesture control Group 11: AR Chess Group 6: Stereo 3D scanning Group 7: Kinect/Cardboard 3D modeling Group 9: 2D-to-3D camera pose Final projects due
28 Thursday 4 Dec Final Project Presentations 3 Group 12: Motion tweening Group 3: Emotion detection Group 10: Hand tracking Group 4: Facial and gesture recognition Group 5: Hand gesture recognition

Topic overview

Image basics

  • Programming environment (Python/Numpy/OpenCV)
  • Revision control with Git
  • Code submission, and peer review with Github
  • Digital image representation
  • Basic image transformations

Image features

  • What is an interest point?
  • How can we summarize image appearance?
  • Matching features

Multiple views of a scene

  • Camera models
  • Homography
  • RANSAC
  • Image warping
  • Stitching

Stereo and Structure From Motion

  • Stereo vision
  • Camera motion
  • Triangulation
  • Track formation

Real-time 3D tracking

  • Object segmentation
  • Motion estimation
  • Scene estimation

Course requirements

Prerequisites

  • Basic knowledge of probability, statistics, and linear algebra.
  • Strong programming experience. Projects will be completed in Python. While no previous Python experience is required, I expect you to learn the Python you need to complete your assignments on your own outside of class.
  • No specific experience with computer vision is required.

Attendance and Participation

Classtime will be largely devoted to working in small groups, when you'll have access to me and the TA. While attendance is not required, it's to your advantage to come to collaborate with your group and stay abreast of developments in the course schedule.

Course materials

You'll find the following resources useful:

Grading

Grades will be based on a series of projects completed in small groups. Projects will be due about every two weeks. I'll assign different groups of three students for each of projects 0-3, and you can choose your own group of 3-4 students for the final project 4, which will be on a topic of your choosing.

Each project will be graded in three phases:

  1. Initial code submission (80%)
  2. Peer code review (10%)
  3. Revised code submission (10%)

See the project pages for details on submission and grading phases.

Here is a list of the five projects for the class, along with estimated due dates. Actual dates may vary to accomodate class progress.

Name Description Weight Due date (estimated)
Project 0 Account setup and image basics 10% 4 Sept
Project 1 Stitching a panorama 20% 23 Sept
Project 2 Dense stereo reconstruction 20% 14 Oct
Project 3 Real-time tracking 20% 4 Nov
Project 4 Choose your own adventure! 30% 2 Dec

Late policy

Submit your project by 11:59 PM on the day that its due according to the project's instructions.

You're allowed three late days to use at your discretion across the semester with no penalty to your grade. If you submit your assignment any later than 11:59 on its due date, you will consume a late day. After all three late days are consumed, you'll receive no credit for late assignments. If you submit an assignment late, notify the TA by email.

Programming Guidelines.

Assignments in this course will be completed in Python 2.7.

Code style should follow the guidelines established in PEP 8 and PEP 257.

Note: the course logo image is copyright flickr user Dominic Alves, used under Creative Commons license.

About

Syllabus and other general course information

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published